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Summer Afternoon – A WebGL Experiment

summer-afternoon.vlucendo.com

121–130 of 205 posts

Re: Summer Afternoon – A WebGL Experiment

#123

Earlier quoted context omitted.

[SPOILER AHEAD] On mobile it's very hard. You can't jump and go forward at the same time, and there's radius when you turn, so precise positioning is fiddly.

Gotta put that second finger to use while you're running forward!

Didn't work, I've checked.

Re: Summer Afternoon – A WebGL Experiment

#125
> Seems like WebGL2 is not supported by you browser Please update it to access the experience.

This.. is incorrect. If I go to chrome://gpu (I'm using Chrome on Windows!) it says "WebGL2: Hardware accelerated". I have an RTX 3060. There is no reason this shouldn't work.

There's no error in the console for me to go off of, and the source code is packed/obfuscated, so I can't tell what the problem is. I can't tell if it's pre-emptively refusing to run because I'm not on a whitelist, or running into some sort of error.

Re: Summer Afternoon – A WebGL Experiment

#127

Can anyone recommend some chill games like this one, seems like an ok game for a kid to play. I remember the adventure game from the 90s where I was playing a little dog.

sky is wonderful:

ios: https://apps.apple.com/us/app/sky-children-of-the-light/id14...

android: https://play.google.com/store/apps/details?id=com.tgc.sky.an...

Re: Summer Afternoon – A WebGL Experiment

#128

> Seems like WebGL2 is not supported by you browser Please update it to access the experience. This.. is incorrect. If I go to chrome://gpu (I'm using Chrome on Windows!) it says "WebGL2: Hardware accelerated". I have an RTX 3060. There is no reason this shouldn't work. There's no error in the console for me to go off of, and the source code is packed/obfuscated, so I can't tell what the problem is. I can't tell if i…

it works for me, I also have RTX 3060, if I open chrome://gpu I see this:

Canvas: Hardware accelerated Canvas out-of-process rasterization: Disabled Direct Rendering Display Compositor: Disabled Compositing: Hardware accelerated Multiple Raster Threads: Enabled OpenGL: Enabled Rasterization: Hardware accelerated Raw Draw: Disabled Video Decode: Hardware accelerated Video Encode: Hardware accelerated Vulkan: Disabled WebGL: Hardware accelerated WebGL2: Hardware accelerated WebGPU: Hardware accelerated

Re: Summer Afternoon – A WebGL Experiment

#130

Insanely cool demo. I’m amazed I can open this and it run at 60fps within a ~~second~~ on my iPhone. Crazy the power that I have with it, when it spends most of its time in my pocket or playing music. I wish we could show some of the early computer engineers some of this kind of thing.

They would be amazed by what is possible and appalled by the things we do with all that power.
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