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Stadia Bluetooth Mode

stadia.google.com

61–70 of 98 posts

Re: Stadia Bluetooth Mode

#62

Earlier quoted context omitted.

The Stadia controller integrated wifi functionality to send input directly to the cloud. It wasn't meant to be used with a local device.

My router has a latency of 1ms. Why doesn't the controller send input to the PC like a regular controller, which can then send it to the cloud? That would add 2ms of latency.

Why deal with some unknown middlebox, and all the support problems therein, when they can send straight to the cloud it's meant to go anyhow?

Re: Stadia Bluetooth Mode

#63

Earlier quoted context omitted.

The Stadia controller integrated wifi functionality to send input directly to the cloud. It wasn't meant to be used with a local device.

My router has a latency of 1ms. Why doesn't the controller send input to the PC like a regular controller, which can then send it to the cloud? That would add 2ms of latency.

To avoid adding 2ms of latency.

Re: Stadia Bluetooth Mode

#64
post #39

Earlier quoted context omitted.

If only they had said beforehand that's going to be their shutdown process they probably wouldn't have had to shut it down..

They did, they always said that they would refund the games if the service shut down, but i guess they didn't make it clear enough, marketing was horrible and onboarding / interface was awful. It's crazy how amazing the service was, but how terrible they handled everything else.

They were asked repeatedly, in several interviews starting from the day they announced it, and they always sidestepped the question entirely. At some points they even framed it as the customer or interviewer being afraid/not ready for the future and other patronising ways of saying "clearly we simply won't ever shut down" instead of answering the question.

Re: Stadia Bluetooth Mode

#65
post #39

Earlier quoted context omitted.

If only they had said beforehand that's going to be their shutdown process they probably wouldn't have had to shut it down..

They did, they always said that they would refund the games if the service shut down, but i guess they didn't make it clear enough, marketing was horrible and onboarding / interface was awful. It's crazy how amazing the service was, but how terrible they handled everything else.

Do you have a source for that, that they had said that from the start? This is the first I've heard of it.

Re: Stadia Bluetooth Mode

#66
post #39

Earlier quoted context omitted.

If only they had said beforehand that's going to be their shutdown process they probably wouldn't have had to shut it down..

They did, they always said that they would refund the games if the service shut down, but i guess they didn't make it clear enough, marketing was horrible and onboarding / interface was awful. It's crazy how amazing the service was, but how terrible they handled everything else.

> It's crazy how amazing the service was

It wasn't amazing though. GeForce NOW is so much better, at least for me. Higher resolution, more responsive, better selection of titles.

I'm an early adopter of cloud based GPUs. I've tried them all. Inn the last ~6 months GeForce NOW has finally made it so I can play AAA titles seamlessly. I can't tell the difference between local vs. cloud. Your experience may differ if you play competitive online games, but for single player games -- it's replaced any desire I have for a gaming PC.

Re: Stadia Bluetooth Mode

#67
post #29

Earlier quoted context omitted.

Damnit I already threw mine out.

Why? It was still usable by just using USB before this update.

Depending on how far away the display might be, a USB cable can be extremely inconvenient. Does the USB spec allow for 13" (4m) cables for playin on a TV?

Re: Stadia Bluetooth Mode

#68
post #27

Great to see! Has anyone tried one of the controllers with a Nintendo switch?

I haven't, but I suspect it would work well on a Switch hacked up with homebrew firmware and would not work on a vanilla Switch. The Switch is not very accepting of controllers other than the ones designed specifically for the Switch, but the homebrew crowd has done a very good job of fixing that.

Re: Stadia Bluetooth Mode

#69
post #3

> Available until December 31, 2023 Meaning that controllers that have the old firmware will be unable to switch after that date? This seems like a weird restriction to have if this is a firmware update?

I assume it requires something hosted, and can't be open sourced due to licensing restrictions*. Hopefully it can be reverse engineered. *I've heard from firmware engineers inside and outside of Google that licensing is the biggest reason why stuff isn't open sourced.

I am beyond grateful for Bluetooth functionality on a free controller, but the greedy part of me was half-hoping Google would unlock the device and open source the gamepad-over-ip code. My wish is selfish: I wasn't play Steam games that are on a gaming PC in a different room to my TV, the PC is well outside of bluetooth range, but both areas have WiFi coverage. I acknowledge that this is a first-world problem, but regardless, I hope someone will be able to reverse-engineer the firmware and come up with an open-version.

Re: Stadia Bluetooth Mode

#70

Just did this update on my controller. Pretty cool process, it recognized the controller didnt have enough battery to continue and denied the update. After it charged for a bit, it was all pretty straight forward. Now to find the other controllers I got around the house and get them done. Had to use Chrome to do all the updating though.

It works on Edge for the record
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