Wobbly clock
51–60 of 209 posts
Re: Wobbly clock
#52Re: Wobbly clock
#53Earlier quoted context omitted.
When some of my submissions have hit the front page I got a lot more that 6K views in a day, although probably 10K in some minutes is an overestimate, possibly by a lot. Agreed that it's probably glitch.me pushing people to a paid option, but there's no real problem with that ... they are a business providing a service.
We love to see these sorts of projects running on Glitch with OR without a paid account! We do have some default protections in place to prevent (even accidentally) problematic projects from taking too many shared resources. We've temporarily removed those barriers for this project since it was getting such a big hug. It should stay up and be Remixable now. disclaimer: I'm on the engineering team at Glitch.
like, an old netbook could serve up all those requests in 100 milliseconds with apache
on a 9600 baud modem (5 kilobytes 300_000 times an hour is under 4 kilobits per second)
are you hosting glitch.me on an amiga 500 on dialup in zimbabwe or something
Re: Wobbly clock
#54Now found a new home that should better cope with the load: https://somethingorotherwhatever.com/wobble-clock/
I am a fellow juggler, and used to run the Internet Juggling Database. We also very briefly bumped into each other in a corridor at Leeds Uni Physics department about 25 years ago ;-)
Re: Wobbly clock
#55Wild to get a "This project has received too many requests, please try again later." message for what I assume is just a static page. Makes me make a note to self not to use glitch.me
glitch.me is clearly intended for small experiments, not for dealing with 10s of thousands of hits in just a few minutes. I'm getting the author to move it. Stand by ... OK, here: https://somethingorotherwhatever.com/wobble-clock/
Re: Wobbly clock
#56Re: Wobbly clock
#57Earlier quoted context omitted.
We love to see these sorts of projects running on Glitch with OR without a paid account! We do have some default protections in place to prevent (even accidentally) problematic projects from taking too many shared resources. We've temporarily removed those barriers for this project since it was getting such a big hug. It should stay up and be Remixable now. disclaimer: I'm on the engineering team at Glitch.
okay but this was maybe a few hundred thousand requests over about an hour for 536 bytes of html and two js files of respectively 2232 bytes and 2667 bytes like, an old netbook could serve up all those requests in 100 milliseconds with apache on a 9600 baud modem (5 kilobytes 300_000 times an hour is under 4 kilobits per second) are you hosting glitch.me on an amiga 500 on dialup in zimbabwe or something
Re: Wobbly clock
#58Edit: here's a video of it running (somehow the seconds hand runs backwards)
Re: Wobbly clock
#59Unsure why, but this actually stresses me out. Never had anything trigger me like this (serious post).
Re: Wobbly clock
#60Weirdly, I can hear this clock in a way