It's interesting how the online gameplay has changed between the different versions of the game as network latency has improved. For example, being able to micro manage archers to dodge other archers, and time their shots is something that wasn't possible previously.
Has network latency improved much since this article's date? Bandwidth definitely, but latency?
Also, some early broadband networks backhauled too much traffic to central locations. I recall commonly seeing traceroutes from my home in orange county, ca going to kansas, and then coming back to servers in los angeles. I still see some traffic that leaves my metro area only to come back, but it's less frequent, and it's usually only going one or two states instead of halfway across the country.