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Valve is paying open-source developers to work on Proton, Mesa, and more

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Re: Valve is paying open-source developers to work on Proton, Mesa, and more

#22
post #15

They would do better by sponsoring native GNU/Linux games, or even ports from other POSIX like platforms like Playstation/Android, instead of playing OS/2 with Windows games.

Nah. Win32 is the only stable userspace ABI on Linux, so I'm glad they're supporting it. There's no point in supporting native ports of games that simply won't work anymore 4 years from now because everything else changed.

[deleted]

Re: Valve is paying open-source developers to work on Proton, Mesa, and more

#23
post #17
post #15

They would do better by sponsoring native GNU/Linux games, or even ports from other POSIX like platforms like Playstation/Android, instead of playing OS/2 with Windows games.

That's not really true, native Linux games are a much harder sell for publishers because the proportion of users is just too low.

Hence why Valve should make the needful to change that, instead of "emulating" Windows.

Re: Valve is paying open-source developers to work on Proton, Mesa, and more

#24
post #10

Linus at DebConf 2014 https://www.youtube.com/watch?t=310&v=Pzl1B7nB9Kc&feature=yo... >I’m on a record saying, that maybe Valve will actually save the Linux desktop. And it’s actually not because I think games are important! I don't care, I don't play games. I think some people do, so games maybe important. But the really important issue is I guarantee you Valve will not make 15 different binaries. And I also guarant…

"I don't play games, I think some people do."

Multi-billion dollar industry raking in higher profits than Hollywood and that at this point is an unregulated online casino for teens.

Yeah, some people do...

Re: Valve is paying open-source developers to work on Proton, Mesa, and more

#25
post #4

I bought Steam games and a Steam Deck just to support Valve... and I'm not really a gamer. However, the Deck has turned out to be a pretty good computing device.

I was thinking of doing this - how do you like it? How's coding on it?

The deck plus the OEM dock with mouse, keyboard and monitor makes for a nice, cheap Linux desktop that you can grab-and-go to play games. The dock is really seamless, always works right away. If you're programming, I wouldn't recommend Deck without the dock.

Re: Valve is paying open-source developers to work on Proton, Mesa, and more

#26
post #15

They would do better by sponsoring native GNU/Linux games, or even ports from other POSIX like platforms like Playstation/Android, instead of playing OS/2 with Windows games.

Nah. Win32 is the only stable userspace ABI on Linux, so I'm glad they're supporting it. There's no point in supporting native ports of games that simply won't work anymore 4 years from now because everything else changed.

In another words, there is no money in GNU/Linux games.

Re: Valve is paying open-source developers to work on Proton, Mesa, and more

#27
post #9

Proton is way better than it has any right to be and single handedly made Linux a viable gaming platform. The odds of any particular game working on Linux is higher than Mac now.

Yeah one of the reasons I decided to take the plunge and install Linux on my macbook is the compatibility with 32 bit games (risk of rain in particular).

As I have a M1 MBP I am probably going to have to have a separate gaming laptop, or possibly Steam Deck in the future, for quite some time.

Re: Valve is paying open-source developers to work on Proton, Mesa, and more

#29
post #15

They would do better by sponsoring native GNU/Linux games, or even ports from other POSIX like platforms like Playstation/Android, instead of playing OS/2 with Windows games.

They actually did in the past, but they've realised that many game devs can't be trusted to maintain Linux builds as a second platform. They're often left outdated, require dependencies they didn't ship with or simply have worse performance than the Windows builds running on Proton.

These days they check both builds if available and suggest the devs which one to use by default; often the Windows builds over Proton are simply better than mediocre Linux support.

Re: Valve is paying open-source developers to work on Proton, Mesa, and more

#30

Somebody needs to step up to save Clang now that Google has more or less abandoned it.

Google uses Clang for much of its production code and employs people to work on it. I don’t think saying that they’ve abandoned it is accurate.
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