The OPs problem here is that in the attempt to change the analogy from naval combat to aerial warfare is that he fails to grasp the medium again.
Space is big, space is empty. FTA this means everything is easily trackable, not only are thrusters visible from across the solar system (except perhaps if you're headed directly for someone, but the thrust required there would be insane), but even every object in the solar system is glowing in infrared energy and thats background objects, not to mention you've strapped nuclear power plants, life support and whatever other heat producing apparatus onto your ship to make it glow even brighter.
The problem with being visible from a distance means it favours those who can hide. Basically, it favours mines. It's simple strap a laser onto a small rock, bury capacitors inside it and have them charged by solar panels. Why? Because the aim is to one-shot your target somewhere important. The mine is disposable, if it one shots the target you might get lucky enough to use it twice. If not you'll have dozens of others waiting. You've got 3 targets: Power supply (nuclear reactor/capacitor bank/whatever), main engine (you cripple their thrust and they're a sitting duck) and control centre (heck, you're likely able to nail all habitable space in one shot as a space ship is more likely to have a vastly expanded cockpit rather than a whole ship of habitable space)
The other problem with space combat is heat. Before you'd even fire a missile or a bullet, you're going to be aiming infrared lasers on your targets from light minutes away. If a ship is habitated then you only need to get it to the point where the life support can't shift enough heat to keep the air temperature below 40C. In uncrewed ships you're talking hot enough to make processors malfunction, which isn't considerably hotter than people can tolerate. These might cope better as cooling can be dedicated to very small areas.
The problem with space is that objects can get very hot, very fast and unless you bring a lot of material to heat sink and dump, you've got problems.
Space will be a war predominated with mines and heat. There are currently about 25,000 objects in space. If only 1% of these are ship-killer mines, would you attack Earth? Well, you'd need more than 250 ships, assuming you're able to kill all the mines in a very short time before they can refire.
Want to attack a mining base in the asteroid field? Find the rock without the massive laser hiding in it! Furthermore, try to wage an effective assault when you're pulverizing everything within a million kilometers of you, and still have the weapons/energy/heat sink capability to fight your target that has a massive rock of shielding and heat sinking, versus your ship.
What about launching asteroids or comets at your target? Well 1 if it's viable to nudge an asteroid from hitting earth, then it's viable to nudge the asteroid your in so that it's missed.