Earlier quoted context omitted.
It's a bit more than flipping a switch with the anti cheat. Those are absurd systems which use every a bit of trickery on Windows to both detect any manipulation and hide themselves from being interfered with. They both load up as Windows drivers and check for things like enforced driver signature. Steam will need either perfect compatibility with everything they do, or EAC and others will need to cooperate to provid…
Basically Valve already partnered with anti-cheat developers and enabling their support on Linux is in fact just flipping of a switch. Unfortunately this switch need to be flipped by developers / publishers of particular game and they dont cooperate too well.
https://store.steampowered.com/news/group/4145017/view/31373...
> To make it easy for developers to ship their games across PC platforms, support for the Wine and Proton compatibility layers on Linux is included. Starting with the latest SDK release, developers can activate anti-cheat support for Linux via Wine or Proton with just a few clicks in the Epic Online Services Developer Portal.
https://dev.epicgames.com/en-US/news/epic-online-services-la...