Proton is just a UI/service/convenience layer for Wine, right? So when there's specific fixes for games, are those actually Wine updates?
Valve Introduces Proton Next
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Re: Valve Introduces Proton Next
#12Thus far, 92% of games have ran flawlessly for me on Fedora (4 failures in the last 50). The main issues have been related to games that have kernel mode drivers for copy protection or other exotic types of anti-cheat. Perhaps most amazing (to me anyway) is the fact that mods and workshop items work perfectly. In most cases, I could pop open a saved game and continue on Linux, custom mods included.
Performance-wise, I haven't noticed a difference but I generally run very modern hardware which works better with the DirectX to Vulcan implementation. I also swapped to an AMD chip/gpu when moving to Linux and I think that removed the headaches that people often have with Nvidia drivers. Overall, it's been fantastic.
Re: Valve Introduces Proton Next
#13Proton was instrumental in my move from Windows to Linux. With over 400 games in my back catalog, I didn't want to lose thousands of dollars not to mention thousands of hours on games which I enjoy. Thus far, 92% of games have ran flawlessly for me on Fedora (4 failures in the last 50). The main issues have been related to games that have kernel mode drivers for copy protection or other exotic types of anti-cheat. Pe…
Re: Valve Introduces Proton Next
#14Proton was instrumental in my move from Windows to Linux. With over 400 games in my back catalog, I didn't want to lose thousands of dollars not to mention thousands of hours on games which I enjoy. Thus far, 92% of games have ran flawlessly for me on Fedora (4 failures in the last 50). The main issues have been related to games that have kernel mode drivers for copy protection or other exotic types of anti-cheat. Pe…
At risk of picking nits, 4 failures in 50 would be 92% :)
Re: Valve Introduces Proton Next
#15Earlier quoted context omitted.
As one of my buddies put it, 'it is basically magic'. I agree. Compared to manual fiddling, it is amazing. For the proton work alone, Steam got a lot of goodwill from me.
Same here. I almost went to GOG, but Proton pulled me back to Steam very quickly.
Re: Valve Introduces Proton Next
#16It is incredible how well proton works on the steam deck.
I often play FFXIV with it. Not verified. It’s ironic that the game runs perfectly on Proton but the main source of problems and incompatibilities is the launcher which uses MSHTML for wathever reason. Proton GE seems to have fixed the issue with the launcher but game patches sometimes break it.
Re: Valve Introduces Proton Next
#17Re: Valve Introduces Proton Next
#18It is incredible how well proton works on the steam deck.
And I noticed quite early on: the Steam games which had problems were the ones with native Linux ports - wonky display settings, or controller not recognised or something like that. The fix is always to tell it to "force" a version of Proton, which caused Steam to go and download the Win32 build instead.
Re: Valve Introduces Proton Next
#19The only thing that doesn't really work I've noticed is when games have an online component, whether it's like easy anti cheat which I've heard should be just flipping a switch to enable but I haven't seen anyone actually do that, or some weirdness happening with whatever the new Microsoft Flight Simulator is doing that makes it seemingly a 50/50 coin toss as to whether it'll run with the exact same settings.
Re: Valve Introduces Proton Next
#20Valve is just a single company pushing for Linux gaming and the results have been excellent.
Linux is the perfect candidate too. Efficient, open, easy to modify and adapt. I hope more companies follow Valve and realize the true untapped potential of Linux systems.