I have a vive and a quest 2 and I tried working like that when travelling. The quest won't work in a car as it uses gyros. I tried for about 18 hours each device to work in VR. Many things are not there yet. My vive is attached to a 5 monitor dual GPU beast that drives a central 144hz 4k HDR 43" and 5 2560x144 monitors. The vive couldn't touch the physical setup for comfort or resolution or just non-fussiness. I cons…
> The quest won't work in a car as it uses gyros. Am I reading it correctly you are trying to use VR in a vehicle while someone is driving? I get car sick very easily when riding. I also get motion sickness when using VR. I cannot imagine being affected by both at the same time.
Ask HN: Working in a VR Headset?
111–120 of 257 posts
Re: Ask HN: Working in a VR Headset?
#112You can comfortably work in VR, but the trick is that you can't use any of the headsets as is. There are upgrades that you really need: A better head strap, ideally one with an adjustment knob at the back to easily loosen and tighten the headset. Also one with an extra battery that both gives you longer unplugged time but more importantly balances the headset front to back. And a better headset/face interface. You ca…
I still don't think the systems are 'there', yet. But I feel that I can finally see the way forward to real success.
[edit] I have the older version of this Bobovr fan:
Re: Ask HN: Working in a VR Headset?
#113Personally, I am waiting for eyeball implants.
I heard that Elon Musk is working on something like this, so I might give that a go when it's ready. I look forward to paying hundreds of dollars to restore my vision every time he has a tantrum and shuts off the service on a whim.
Re: Ask HN: Working in a VR Headset?
#114Have experience with Quest 2, too low res and poor comfort. I assume Quest Pro will be vastly better and will probably work for work if you use it with the Immersed app. It's going to depend 100% on the specific device. General experience is useless. Especially if it's not from a new model. If you really just care about 2d monitor simulation then check out Nreal.
The Quest Pro has a better design than the Quest 2 (as well as many other benefits), but in terms of pixel density it only offers 10% higher PPD than the Quest 2 (which was already pretty low).[1] (Disclaimer: I'm affiliated with Simula). [1] https://news.ycombinator.com/item?id=28691358
My understanding is that the optics are what destroys readability on the Quest 2, and in that regard the Quest Pro is in a completely different league with the pancake lenses.
Re: Ask HN: Working in a VR Headset?
#115> I am comfortable with at least two 27" monitors. I embraced a single-monitor workflow early in my career after experimenting and finding that having multiple monitors often makes me less productive than just switching workspaces with ⌘+tab. Now it's extended to a single-laptop workflow that's given me incredible flexibility to travel and move around the office. When do people really need multiple monitors? My only…
Re: Ask HN: Working in a VR Headset?
#116For me it’s a no go. The software is kinda ok, the headset are also kinda ok but heavy. Overall the experience was mediocre at best. I lost velocity for the two weeks I tried using it, it was clunky and often not working and needed just too many hacks.
Re: Ask HN: Working in a VR Headset?
#117Earlier quoted context omitted.
> The quest won't work in a car as it uses gyros. Am I reading it correctly you are trying to use VR in a vehicle while someone is driving? I get car sick very easily when riding. I also get motion sickness when using VR. I cannot imagine being affected by both at the same time.
You get sick because what you watch is moving differently that your eyes/head. VR is nailed to your head.
Re: Ask HN: Working in a VR Headset?
#118You can comfortably work in VR, but the trick is that you can't use any of the headsets as is. There are upgrades that you really need: A better head strap, ideally one with an adjustment knob at the back to easily loosen and tighten the headset. Also one with an extra battery that both gives you longer unplugged time but more importantly balances the headset front to back. And a better headset/face interface. You ca…
Then unless you spend $$$ for very high end hardware with high resolution (4k on a headset != 4k on a monitor!) you will not be able to work efficiently.
There are also many problems with the applications and usability of the entire stack when it comes to doing actually productive work.
Re: Ask HN: Working in a VR Headset?
#119Zero doubts.
If this becomes any kind of norm for tech work I'm throwing my computer out the window.
Re: Ask HN: Working in a VR Headset?
#120It's not quite as nice as a full desktop setup, but you can get portable 4K monitors in the 12 to 17 inch range. Also you can build some small but high powered machines. I've got a mini ATX build with a 12900 ks, and a 3090. Fits in a carry-on, way faster than any laptop. Also if you're spending that long in each location, it might be viable to just buy monitors at your location, especially if you think of it as the…
At those sizes a normal FullHD or 1920x1200 panel will do you the same service - and cost much less and require much less powerful GPU to drive (battery of your laptop will thank you!)