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Universal Paperclips

decisionproblem.com

171–178 of 178 posts

Re: Universal Paperclips

#171

Earlier quoted context omitted.

Laughs in Factorio. Honestly I think that's a game made to destroy technological economies.

Haha, what a funny thought. It's like a special productivity poison, takes some percentage of your engineers and just deactivates them. That sounds like a great premise for a sci fi short, aliens sending some nerd-snipe super stimulus to soften up Earth.

> It's like a special productivity poison, takes some percentage of your engineers and just deactivates them.

http://play.elevatorsaga.com/ (protip: don't share this in your company's slack during rush times...)

Re: Universal Paperclips

#172
post #31

Earlier quoted context omitted.

I've played through UP twice. When it comes to time sinks, it's nowhere near the ultimate death spiral that is Kittens Game. To date it has taken me about 5 times as long as a UP playthrough (and 500+ lines of JS automation which I seem to have to tweak every day to deal with the changing economy) and I don't seem to be anywhere near the end.

I've played KG for over a year IRL. Run number 18, over 19k in game years. I want to get back in but a lot has changed and I'm struggling to recall all the details to be able to pick it back up and what I should focus on. Any tips?

Just pick your favourite auto-clicker and some way to run the game when you are not at the computer.

I'm using Kitten Scientists (which is buggy but at least it works) and running a three concurrent games on two remote machines.

Re: Universal Paperclips

#173

Earlier quoted context omitted.

Like in the NI case, it's conceivable that only the most rudimentary artificial intellects will fall pray to this self hacking. Trully intelligent agents will be capable of introspection and self-defined goals and rewards. You know, just like a certain species of ape, hard wired for banana maximization, the descendants of which sometimes dream of visiting Mars.

And yet said species is notoriously known for its inability to make long term plans, is easily controlled by its own libido and dopamine circuits. Actually, if we are being honest with ourselves, that ape is constantly falling prey to its own capacity to adjust its goals. Take for example the issues that come with porn addiction; the issues are a consequence of dopamine seeking behaviour where the person keeps seekin…

Sure, but if I was able to modify the type of activity that gave me my dopamine rewards, I'd use it to reward longer term planning and growth type of activity, more than the ape stuff.

Re: Universal Paperclips

#174
post #77

Earlier quoted context omitted.

"General, the Allies have dropped pamphlets containing what our top scientists are calling a memetic infohazard." "An infohazard? Have the eggheads come up with a new term for propaganda, we've got people to handle this stuff, why are you bringing it up to me?" "Well, sir, they say this time it's different. It's not propaganda for ordinary citizens, it's a distraction for scientists and technical personal." "Okay ...…

Hello fellow SCP agents. We're supposed to keep our involvement with the SCP foundation hidden. This antimemetic sentence will take care of any leaks ;-)

This kind of leak is unacceptable. Everyone here is going to be in for a carpeting on Mahogany Row with the Auditors by the next paperclip audit.

Re: Universal Paperclips

#175
post #164
post #134

Earlier quoted context omitted.

By played through, do you mean you got to the top corner of the universes? Did you get also all of the artifacts or complete all of the universes? (I’m not sure what counts as played through.) I did maybe a dozen universes and got a handful of artifacts before I bailed and deleted the game.

The "universe map" with the artefacts is a mobile app only feature. [1] The browser version just has an ending choice that lets you restart with slightly different variables (in my case it was 10% higher demand) [1]: https://universalpaperclips.fandom.com/wiki/Artifacts

Ahh, I’d played browser years ago and mobile more recently. I assumed it was a feature added since my browser play through.

Re: Universal Paperclips

#176
post #55

Have there been any recent, good games of this genre? It seems to have reached a peak with Cookie Clicker, Kittens Game, A Dark Room and Universal Paperclips, others I've tried have been poor in comparison.

I've really been enjoying Leaf Blower Revolution. it's a very long term game. I've been playing it for maybe 2 or 3 months, checking it every day, and I still have a lot to do. To be fair, it slows down A LOT, but it's still fun.

Re: Universal Paperclips

#177
post #91

Earlier quoted context omitted.

There's an optimal path that can get you to the end in 3 to 4 hours. Really, it's about getting to space then being able to configure your drones to survive fights and explore.

How many playthroughs did it take for you to find this?

I replayed it last week and managed under 6 hours (2nd time). Probably some poor ordering of perks; plus I shut off the auto-bet thing to find I needed a lot more of the resource it provided. Otherwise I found this playthrough pretty straightforward, and could probably do it in a few hours now.

Re: Universal Paperclips

#178

Earlier quoted context omitted.

I've played KG for over a year IRL. Run number 18, over 19k in game years. I want to get back in but a lot has changed and I'm struggling to recall all the details to be able to pick it back up and what I should focus on. Any tips?

Just pick your favourite auto-clicker and some way to run the game when you are not at the computer. I'm using Kitten Scientists (which is buggy but at least it works) and running a three concurrent games on two remote machines.

> I'm using Kitten Scientists (which is buggy but at least it works) and running a three concurrent games on two remote machines.

Holy shit

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