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Nascar driver stuns to qualify for championship with GameCube move

nintendolife.com

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Re: Nascar driver stuns to qualify for championship with GameCube move

#171

Earlier quoted context omitted.

Put a more negative way, but perhaps more funny: "Given the opportunity gamers will optimize fun out of a game."

That's only in multiplayer games, which are basically destined to become not fun at all. It's the competition that sucks out the fun. Players optimize for winning, cheaters optimize further more, devs optimize for getting rid of cheaters and for "maximizing engagement" of the rest. In single-player games, given the opportunity, gamers will optimize for all kinds of cheese and hilarity never expected by the designers.…

I think this is true of all games, where you don't specifically seek out other players choosing to be purposefully weaker.

The transition from elementary school sports to middle school sports is pretty jarring. By the time you get to high school they've started weeding out anyone who enjoys the game versus dominating other people in preparation for college and the few who become pros.

Video games just make this obvious to kids who don't like sports.

Re: Nascar driver stuns to qualify for championship with GameCube move

#172
post #22

Earlier quoted context omitted.

Do you see how fast he is going compared to the other cars? They are going as fast as they can without losing grip and spinning out as they go round the corner. He has the wall supporting him around the corner and could floor the accelerator in top gear.

I get that he’s not going to slide off the track, but I don’t understand how he wouldn’t be slowed by the friction of the side of his car against the wall, though

Speed through the turn is limited by lateral forces. The wall can provide more lateral force than the tires can. Yes, there's friction, but the cars are fiberglass, it's pretty slippery against a smooth painted wall (and they have a ton of power).

Re: Nascar driver stuns to qualify for championship with GameCube move

#173
post #22

Earlier quoted context omitted.

Do you see how fast he is going compared to the other cars? They are going as fast as they can without losing grip and spinning out as they go round the corner. He has the wall supporting him around the corner and could floor the accelerator in top gear.

I get that he’s not going to slide off the track, but I don’t understand how he wouldn’t be slowed by the friction of the side of his car against the wall, though

During the course of the race bits of rubber come off the tires and form what is basically a rubbery gravel. The racing line is cleared of it by the passage of the cars. Get down too low or up too high and you start sliding like you would on gravel. So he went high, accepted the slippery-ness and used the wall to keep him going the right direction as he kept the pedal down.

On the racing line, even with a clean track, they still need grip to turn -- he didn't.

Also to note that as it is the end of the race, they aren't on fresh tires and probably most/all of the field didn't have the full grip they would during other portions of the race.

Re: Nascar driver stuns to qualify for championship with GameCube move

#174
post #90

Earlier quoted context omitted.

I'm 99% sure that it originated in climbing - it's been a term since the 80s at least (short for ascend - to 'send' a climbing route is to climb it successfully without falling or weighting the rope). Outside climbing I first noticed its use in the mid/late '00s in mountain biking (which has a fair bit of overlapping user base), and then in other extreme sports. In the jump from climbing to other extreme sports it be…

I think it has to be mountain biking. It's the perfect thought to have in your head when you're looking at something that is potentially crazy, but you know the laws of physics are almost certainly going to have your back as long as your technique is good. First time I heard it I was near the bottom of the UC Santa Cruz trails into Highway 9 contemplating this section called "the poop chute" which gets steeper and ro…

YEET, as it were.

Re: Nascar driver stuns to qualify for championship with GameCube move

#175
post #15

This is also the shortest short track NASCAR races, its in Martinsville, VA. Known as "The paperclip". This was a lot fun to watch. #1 Ross Chastain had to get more points than #11 Denny Hamlin to qualify. He was in 10th I think when he went full send with the wall, putting an arms length in front of Denny at the very last second to finish #5th. Short track races are fun because the do have a lot of rubbing, but they…

> went full send with the wall How did the term "full send" come about? Why is everyone saying it these days?

"[I'm still going to|You know I'm just gonna] Send it" originated with Larry (the) Enticer: https://www.youtube.com/watch?v=mzOUgwsQ_hM I'm pretty sure "full send" evolved out of this. He's a brilliant nut job. :)

Re: Nascar driver stuns to qualify for championship with GameCube move

#176
post #56

Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…

Assuming this is the video you're referencing: https://youtu.be/9fPamV6LsV8?t=107

Re: Nascar driver stuns to qualify for championship with GameCube move

#177
post #23

Earlier quoted context omitted.

If this means you can take the corner faster, why not just do it all the time and make sure the side of your car is strong enough to withstand it?

A special move being done in a crucial moment is interesting / amazing. If it's too effective and everyone start doing it, it loses its charm. Imagine if in Dota every game only consist of 3 tanks and 2 dps carries because it's too effective, it'll get boring soon.

Until someone gets hurt, this is kinda like a slapshot in hockey.

You can go to the inside, as is traditional, or you can go to the wall and risk it all...

Re: Nascar driver stuns to qualify for championship with GameCube move

#178
post #153

Earlier quoted context omitted.

I love this clip so much - I pulled it off so many times in Need For Speed but games like Gran Turismo always nerfed to move. There are so many moves that were obvious in video games but (bafflingly, to a kid like me) were never adopted until much, much later like: • NFL - Going for it on 4th down • NFL - QB spamming scramble moves (w/ Michael Vick) • NBA - Spamming 3 pointers (w/ Steph Curry)

> I love this clip so much what clip?

By context they must be talking about the clip of the Nascar driver riding the wall that's the subject of the article.

Re: Nascar driver stuns to qualify for championship with GameCube move

#179
post #105

Earlier quoted context omitted.

But in F1 it's exciting because you never know what rules they are gonna enforce this time and for whom. /s Edit: on a more serious note: The regulations are so tight to keep it exciting. Frustratingly, if the regulations are more open, one of the better funded teams will just run away with the best car. That already happened in some seasons, but would be even worse without tight regulations.

I have a historic car that ended up banned at Le Mans over rules and caused Lotus to stop competing while at the same Ferrari did not get banned from the same race despite also falling afoul of some different rules. at least according to legend, anyway.

According to Adrian Newey's book it came out in 2015 that Ferrari had a secret deal with the FIA that allowed Ferrari to veto any regulation changes. It also is interesting how cars in the early 90s started to have more advanced electronics like active suspension which Ferrari never got to work and then those things got banned.

Re: Nascar driver stuns to qualify for championship with GameCube move

#180
post #153

Earlier quoted context omitted.

I love this clip so much - I pulled it off so many times in Need For Speed but games like Gran Turismo always nerfed to move. There are so many moves that were obvious in video games but (bafflingly, to a kid like me) were never adopted until much, much later like: • NFL - Going for it on 4th down • NFL - QB spamming scramble moves (w/ Michael Vick) • NBA - Spamming 3 pointers (w/ Steph Curry)

> I love this clip so much what clip?

Sorry - I was talking about the clip of the video game move:

https://www.youtube.com/watch?v=K3yNc5EasW8

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