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OpenRCT2: Open-source implementation of RollerCoaster Tycoon 2 with new features

openrct2.org

31–40 of 70 posts

Re: OpenRCT2: Open-source implementation of RollerCoaster Tycoon 2 with new features

#32

I had no idea OpenRTC2 was written in JavaScript https://github.com/Limetric/OpenRCT2.org

OpenRTC2 is mostly C++[1]. Your link is to the source of their website. [1] https://github.com/OpenRCT2/OpenRCT2

I believe the original was handwritten in Assembly

Re: OpenRCT2: Open-source implementation of RollerCoaster Tycoon 2 with new features

#33

Earlier quoted context omitted.

Roller Coaster Tycoon 3 and its spiritual successor, Planet Coaster, are fully 3D and allow you to even "ride" the coasters virtually. Apparently 3 wasn't received so well, but I'm a fan of them all.

RC3 was so ahead of its time. Although it was released 18 years ago, it featured first-person 3D simulations of user made roller coasters! In 2004! Can you imagine it?

Yes? What do you imagine games looked like in 2004? That was the year Half-Life 2 came out. Obviously, a game like RCT also has to run a simulation and can’t focus on graphics as much as a shooter. I’m just saying, if anything, RCT3 looked sub-par.

Re: OpenRCT2: Open-source implementation of RollerCoaster Tycoon 2 with new features

#39

At work I say "the ride never ends" everytime some ongoing issue or everyday shenanigan happens. My colleagues kinda interpreted that as something I say but they have no idea its a reference to Mr Bones Wild ride which is RCT2 meme.

Because you’re butchering the line.

It’s “I want to get off ”

Re: OpenRCT2: Open-source implementation of RollerCoaster Tycoon 2 with new features

#40
post #6

> OpenRCT2 requires the original RollerCoaster Tycoon 2 game files

Those are commercially available from gog.com: https://www.gog.com/en/game/rollercoaster_tycoon_2

And the data files from the demo version do the trick too.

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