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Ask HN: What am I supposed to do after I’m “disrupted”? Work in video and CG

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141–150 of 225 posts

Re: Ask HN: What am I supposed to do after I’m “disrupted”? Work in video and CG

#141
post #64

I am not an ad person, but to me they always contain a specific subject (thing, place, etc). If you are making an ad for widget XJ900, you don't want it to actually show the XK800. What's harder, trying to prompt the AI into generating content on your specific subject, or just modeling/filming the subject with current methods? Which is harder to incorporate client feedback? So far, slight tweaks in prompts can produc…

> I am not an ad person, but to me they always contain a specific subject (thing, place, etc). If you are making an ad for widget XJ900, you don't want it to actually show the XK800.

Depends on the widget. There are lots of categories of widgets where you just want to show happy people. Or if you're advertising a brand rather than a specific product, you may want to show happy people with a logo, but the products don't need to exist.

Re: Ask HN: What am I supposed to do after I’m “disrupted”? Work in video and CG

#142

Earlier quoted context omitted.

It’s not about how I feel - it’s about the potential obliteration of my way of life. The people who will make money out of this transition will be AÍ engineers, not image makers. I will bet you 1 ETH and place it under a smart contract bet if you’d like.

Then perhaps you'll have to do what the vast, vast majority of humanity has done for thousands of years, work jobs they don't like to put food on the table. Working in art is a luxury reserved for only the highest echelon of people, like Michaelangelo or Leonardo. The rest of us are not so lucky.

Lol. So I work hard and scrounge for 10 years and get to work for Apple eventually after fighting for life and now “I’ll have to work jobs to put food on the table”

You’re crazy if you think many artists I know don’t outwork 99% of the population. Condescending and inappropriate. Many artists I know are the most hard working people I’ve ever met - because making it in this area is fucking hard. And a lot of the laziest people I know are well paid data scientists. I don’t blame either of them. But your comment is just a lazy ridiculous preposterous idea. Read the biography of Patti Smith and tell me she didn’t work hard. Such a presumptuous comment.

Re: Ask HN: What am I supposed to do after I’m “disrupted”? Work in video and CG

#143

Earlier quoted context omitted.

Then perhaps you'll have to do what the vast, vast majority of humanity has done for thousands of years, work jobs they don't like to put food on the table. Working in art is a luxury reserved for only the highest echelon of people, like Michaelangelo or Leonardo. The rest of us are not so lucky.

Lol. So I work hard and scrounge for 10 years and get to work for Apple eventually after fighting for life and now “I’ll have to work jobs to put food on the table” You’re crazy if you think many artists I know don’t outwork 99% of the population. Condescending and inappropriate. Many artists I know are the most hard working people I’ve ever met - because making it in this area is fucking hard. And a lot of the lazie…

You worked hard, so what? That doesn't mean anyone has to pay you. I could roll a boulder up a hill all day, that doesn't mean anyone would find value in what I'm doing.

And if you think the vast majority of the human population in history, subsistence farmers, didn't work harder than virtually every artist in existence, I'm not sure what to tell you. Being an artist for a living is absolutely a privileged position for 99.999% of the world's population.

Re: Ask HN: What am I supposed to do after I’m “disrupted”? Work in video and CG

#144

Earlier quoted context omitted.

It’s not about how I feel - it’s about the potential obliteration of my way of life. The people who will make money out of this transition will be AÍ engineers, not image makers. I will bet you 1 ETH and place it under a smart contract bet if you’d like.

Personally i find ai created content utter shite. Even copilot’s autocomplete feels like a toy, let alone that it needs to be fed with new content all the time in order to stay up to date. If not where will it steal its dataset from? Itself?

I find it shit now. I’m not sure what I’ll think 5 years from now.

Re: Ask HN: What am I supposed to do after I’m “disrupted”? Work in video and CG

#145
post #20

Some excerpts from your website in the future: "We use AI to optimise our early-stage iterations" "AI is great for generating initial concepts. Here are some of ourfavourites, and some that didn't turn out so well!" "Did you know AI can reduce our turnaround for clients by up to 50%?" In other words: it'll help. It won't replace you.

It will help content producers avoid hiring to achieve good results. I’m using AI to aid development of a game engine with a baked in model to replicate and help the user evolve the game world style, and rules, to their curiosity and tastes. Games will be even easier since familiar experiences are heavily constrained through painstaking play test. Game world generation parameters are finite. Even the art work we appr…

Extinction level event is precisely what I am looking at.

It’s funny to me that even here in HN people don’t get this at all. They fall behind simple truisms “automation only increases jobs”. It’s almost as if they’ve forgotten Trump got elected because vast swathes of America were deindustrialised and that led to a collapse to the quality of life in those regions.

On research that I’ve read, automation has definitely decreased the number of industrial jobs in America. Those people, some in large numbers, never found other jobs that were as well paying.

But like David Simon always says “American distopia doesn’t sell in America”.

Re: Ask HN: What am I supposed to do after I’m “disrupted”? Work in video and CG

#146

No offence, but all this moral panic induced by a spectacular AI demo looks really myopic. It puzzles me how many creative professionals are unable to see their edge somehow. The main value of your work is always conceptualization, even if you see yourself as a pixel pusher (if that's the case, it's most likely wrong), and it's not easy to master. Maybe you're just not aware of the current state of these tools, and t…

Because you’re not a creative professional you’re only seeing the tip of the iceberg.

Here’s the truth about creative work - most of is trash. You make a lot trash. Unimaginative, boring trash. You use that to pay your bills. The creative stuff that people love and share on Instagram is 10% of the work.

The stuff you don’t share nor do you talk about is 90% of your income.

The problem in this forum is people dont have experience with creative work nor do they understand the economics of the industry. Not their fault they don’t have to.

But here’s the reality - the stuff you love so much and consider creative work is the 5% that those artists made the right decisions and were allowed to make them and everything went fine.

A lot of the work is drudge work. Like an illustrator starting out will make cheap card illustrations or whatever. And then in his 5% of time he will make the amazing personal stuff he posts on artstation. You love and share the stuff on artstation - but his income is mostly coming from shitty card illustrations that will never be on his portfolio.

Due to HN being clearly unaware of the economics this is being repeated here a lot - just do super high super creative stuff and you’ll be fine.

The problem is there isn’t enough of that work to begin with! If you’re working for a good company you know you can place the final work on your portfolio because the creative brief will be good and executed well - Nike, Apple, Squarespace - some people (including myself) will actually reduce our day rate because we know it’s great fun to work on it plus it will be a value add on your portfolio. That’s how competitive it is to GET high end high credit work. The idea that we can all migrate to that is a wild fantasy.

Re: Ask HN: What am I supposed to do after I’m “disrupted”? Work in video and CG

#147

Earlier quoted context omitted.

Lol. So I work hard and scrounge for 10 years and get to work for Apple eventually after fighting for life and now “I’ll have to work jobs to put food on the table” You’re crazy if you think many artists I know don’t outwork 99% of the population. Condescending and inappropriate. Many artists I know are the most hard working people I’ve ever met - because making it in this area is fucking hard. And a lot of the lazie…

You worked hard, so what? That doesn't mean anyone has to pay you. I could roll a boulder up a hill all day, that doesn't mean anyone would find value in what I'm doing. And if you think the vast majority of the human population in history, subsistence farmers, didn't work harder than virtually every artist in existence, I'm not sure what to tell you. Being an artist for a living is absolutely a privileged position f…

No post body was provided.

Re: Ask HN: What am I supposed to do after I’m “disrupted”? Work in video and CG

#149

No offence, but all this moral panic induced by a spectacular AI demo looks really myopic. It puzzles me how many creative professionals are unable to see their edge somehow. The main value of your work is always conceptualization, even if you see yourself as a pixel pusher (if that's the case, it's most likely wrong), and it's not easy to master. Maybe you're just not aware of the current state of these tools, and t…

Ever is a very long time. Let's not dismiss it out of hand. We've already reached this far in 10 years from AlexNet, who knows where we will be in 10, 20, 30 years at this rate.

Re: Ask HN: What am I supposed to do after I’m “disrupted”? Work in video and CG

#150
post #64

I am not an ad person, but to me they always contain a specific subject (thing, place, etc). If you are making an ad for widget XJ900, you don't want it to actually show the XK800. What's harder, trying to prompt the AI into generating content on your specific subject, or just modeling/filming the subject with current methods? Which is harder to incorporate client feedback? So far, slight tweaks in prompts can produc…

Inpainting and outpainting are two techniques that come into play here.
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