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We Burned Down Players’ Houses in Ultima Online

blog.cotten.io

91–100 of 265 posts

Re: We Burned Down Players’ Houses in Ultima Online

#91

Earlier quoted context omitted.

One of the challenges is finding the right proportional scale. If the difficulty or fun of say blacksmithing nice items for the community. And you have it balanced out that you expect 20% of players be blacksmith. But then either 10 or 30% be blacksmiths either items skyrocket in price and make it unobtainable to most or the floor bottoms out making it not viable for most to engage in a market. I think its solvable b…

I don't understand why MMOs could never figure out how to make resource gathering as fun (or more fun) than hack & slashing. Stardew Valley and other games - Death's Door, A Short Hike, Toem, etc - figured this out. Why haven't any MMOs done it?

I'd argue that New World made gathering and to a lesser degree crafting a lot of fun. The rest of the game was kinda crap, but I did actually enjoy doing material farms.

Re: We Burned Down Players’ Houses in Ultima Online

#93

Earlier quoted context omitted.

There's also now an open source recreation of the original client, all written in C# that actually uses a GPU so it renders 4k at 250fps instead of 800x600 at 12.5fps. It's a very mature and stable reproduction at this point. https://github.com/classicuo/ClassicUO

Now if they could just eliminate the grind, and get a thriving player base again!

As an alternative, may I offer you a wasm port? https://play.classicuo.org/

(I've never used this but I heard it runs well)

Re: We Burned Down Players’ Houses in Ultima Online

#94

Earlier quoted context omitted.

Yeah this seems like another "how is that better than a centralized database" situation

Pretty much every MMO has implemented some type of censorship/shitty rules, so no company can be trusted to run a game

Few people actually enjoy being in a community without moderation though.

Re: We Burned Down Players’ Houses in Ultima Online

#95

This reminds me of the assassination of Lord British: [1] "Lord British was a player character created by Richard Garriott, the producer of Ultima Online. Using this character, Richard acted as Ultima’s King and would sometimes interact with other players. Lord British had considerable protection from an entourage of bodyguards and was even explicitly coded to be invulnerable to virtually any attack. During the game’…

Wow, talk about a train wreck lol.

Thus continuing the time-honored tradition of the entire Ultima series: trying to find a way to kill Lord British. Garriot's self-insert is the king of the land of Britannia in pretty much every one of the games, and there's some way to kill him in just about all of them.

https://ultima.fandom.com/wiki/Killing_Lord_British

Re: We Burned Down Players’ Houses in Ultima Online

#96

Earlier quoted context omitted.

Pretty much every MMO has implemented some type of censorship/shitty rules, so no company can be trusted to run a game

Few people actually enjoy being in a community without moderation though.

To welshwelsh's point, he wasn't advocating for no moderation, but rather good and limited moderation. For example, I doubt most would have an issue with something like moderation over cheating.

Re: We Burned Down Players’ Houses in Ultima Online

#97

Earlier quoted context omitted.

Pretty much every MMO has implemented some type of censorship/shitty rules, so no company can be trusted to run a game

Few people actually enjoy being in a community without moderation though.

Not to speak for a whole community but I think the decentralization idealist would say that people can do their own moderation, instead of relying on a central entity which makes the same broad rules for everyone

Re: We Burned Down Players’ Houses in Ultima Online

#98

Earlier quoted context omitted.

Few people actually enjoy being in a community without moderation though.

To welshwelsh's point, he wasn't advocating for no moderation, but rather good and limited moderation. For example, I doubt most would have an issue with something like moderation over cheating.

Most cheaters do — but they’ll represent their viewpoint in terms that claim a “greater cause”, such as individual liberties or rights or whatever, so that they can try to rabble-rouse the crowd against enforcement in order to continue cheating. (This occurs with kernel anti-cheat drivers, for example, but there’s no way to measure what percentage of folks that is.)

Re: We Burned Down Players’ Houses in Ultima Online

#99

Earlier quoted context omitted.

Not even. Everything except Monero makes money-laundering analysis trivially easy.

If the funds are sent to mixers?

I would bet the FBI operates and controls a non-zero amount of mixing services.

Re: We Burned Down Players’ Houses in Ultima Online

#100

Earlier quoted context omitted.

Now if they could just eliminate the grind, and get a thriving player base again!

As an alternative, may I offer you a wasm port? https://play.classicuo.org/ (I've never used this but I heard it runs well)

f. on a monday.. come one i gotta get work done. now i gotta go afk for the week a nd blame it on pg&e
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