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Stadia died because no one trusts Google

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Re: Stadia died because no one trusts Google

#301
post #298
post #284

Earlier quoted context omitted.

It makes sense for their intended use: Google wants googlers and high school students to not use Windows for any reason, and only use chromebooks. Stadia was a way for people with a chromebook to play Windows games.

That would make sense if Stadia was targeted at casuals (high school students probably can't afford AAA). However, the lack of subscriptions, separate purchase model, lack of discoverability (no search bar for years! from the Search company!) and porting model make it clear Stadia was very much not targeted at casuals.

AAA games are targeted at casuals.

Re: Stadia died because no one trusts Google

#302

Earlier quoted context omitted.

> go through the effort of even figuring out which console to get and setting it up There are effectively 3 consoles and it takes about a minute to set it up. They don't strike me as common reasons to choose Stadia.

Modern consoles take way longer to setup than they used to. Playing a game on PS5 requires installing it, plus usually patches. I think you're giving consoles too much credit for ease of use.

> Playing a game on PS5 requires installing it, plus usually patches.

Which happens once and requires no intervention from the user.

The rest of the time it's as simple as take DVD out of box and put in drive.

Re: Stadia died because no one trusts Google

#303

Earlier quoted context omitted.

The counterpoint is that their strategy is burning trust in their brand. New products depend on early adopters to mature and grow. But I’ve been burned by Google’s product ADHD so many times now that I refuse to be an early adopter of any of their products. If gmail came out today, I’d assume it would be shut down in a few years and I wouldn’t touch it. The only Google products I’d use today are Android, Chrome, Sear…

Yes, completely agree, same here. I don't touch Google products any more, and it's mostly because I don't trust they will remain available. I only use the products that are very unlikely to go away quickly. Search, Gmail and Android. I'd like to get off Gmail for other reasons, but it's a pain. And I mostly use DuckDuckGo for search these days.

> I'd like to get off Gmail for other reasons, but it's a pain.

I used to think that, but I was actually surprised how easy it was to get off GMail. I gave Fastmail my credit card number, clicked a few buttons in their UI to get my mail transferred over, moved my MX records, and I was done. I ended up migrating contacts, too, but that was just a couple more clicks in Fastmail's UI, as they have an OAuth flow that interacts directly with Google's APIs.

I still haven't migrated my calendar, and a few other email-adjacent things, but it's fine; it can all operate this way until I'm ready.

Edit: right after posting, realized you might be using an @gmail.com address, so yeah, migrating off GMail in that case is much harder than if you have a custom domain.

Re: Stadia died because no one trusts Google

#304
post #170

Earlier quoted context omitted.

How does this apply to Steam? They sell multi-platform games with a single licence which you can use on Linux/Mac/Windows. I don't really see the value in transferring my Steam games to GOG for example. So I don't really see what the criticism is here. Game store and some multiplayer integration is not that limiting. It's preferrable to every single game building their own awful mini-stores/platforms (like EAs and Ub…

If a game exists on PC and a console like the PS5 then ideally your license would let you play on both. It's the same product, just sold on a different store.

I would guess there's not enough people that want to play the same game on both console and PC to warrant pouring effort. Most people play a game only on one platform.

Re: Stadia died because no one trusts Google

#305
post #298
post #284

Earlier quoted context omitted.

It makes sense for their intended use: Google wants googlers and high school students to not use Windows for any reason, and only use chromebooks. Stadia was a way for people with a chromebook to play Windows games.

That would make sense if Stadia was targeted at casuals (high school students probably can't afford AAA). However, the lack of subscriptions, separate purchase model, lack of discoverability (no search bar for years! from the Search company!) and porting model make it clear Stadia was very much not targeted at casuals.

I think that stuff is just bad product work and BD

Re: Stadia died because no one trusts Google

#307
post #266

Earlier quoted context omitted.

I think Apple shows that it’s not really an inevitable problem with scale - they largely make products that stick around and are well integrated with each other while being huge in scale and scope. IMO from the outside the problem with Google seems to be a lack of saying ‘no’ to people - they start so many different offerings without enough/any cohesion, bring stuff to market quite fast, then seemingly strip resource…

Are you sure? I used to manage a department with over 100 Apple devices. Too many issues with sync on iCloud, iCal, keynote(etc). Sure works fine for 1-4 users (family). Even in hn people use fastmail, google maps in iPhone. There are so few suggestion to people move to apple email offering. People with Apple devices primarily use Google products.

Apple will lock you out of email with no recourse just like Google, hence no suggestion to move to apple email offering. The point is to use your own domain, and use a business that cares about serving email.

Re: Stadia died because no one trusts Google

#308
post #99

As Google Stadia's target user, in my opinion a stronger reason Stadia died is because GeForce Now was a competing and better product. GeForce Now allowed me to play the games I already own with a more powerful machine than I could buy myself, for just $10/month. Artifacts were noticeable but not enough for me to care. If I bought my own gaming PC later, I would be able to continue playing the game there. GeForce Now…

+1. Why would I use stradia when I can stream a full windows machine with my whole game collection, do machine learning and use blender on shadow.tech?

Competition is good.

Re: Stadia died because no one trusts Google

#309
post #220

Earlier quoted context omitted.

It’s pretty interesting actually you can see exactly where Elon is focusing based on what’s going on at each company. The fact that Tesla has failed to output a new car or really innovate much lately, and spacex appears to be stuck in a morass of engine troubles for their latest big rockets, tells you how much he’s taken his eye off the ball.

I'm sorry but this is just outright wrong. > The fact that Tesla has failed to output a new car or really innovate much lately They literally turned into a battery company with their own batteries, their own chemistry and their own end to end manufacturing process. They are making state of the art batteries when only 5 years ago this company had never even made single high volume car. You can like or dislike FSD but…

The Gigapress is an Italian innovation though, and the Italians built it because they understood that it could be incredibly useful, not because there was a custom order.

Tesla were early adopters by making use of them, but not innovators.

Re: Stadia died because no one trusts Google

#310

Earlier quoted context omitted.

They do care what the competition is doing, but the company is such a large and slow machine that it takes them many years to change course even slightly. that means when they see their competition doing something new and innovative, it takes many years to even get to the same point.

You don’t really know this, do you? You’re just forcing to see them at a certain light?

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