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Stadia died because no one trusts Google

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Re: Stadia died because no one trusts Google

#261
post #220

Earlier quoted context omitted.

Larry and Sergei decided they are not interested in the business anymore. That's probably why Google has failed to innovate much lately. How great would Tesla or SpaceX be without Elon? Companies without the founders become too cautious and status quo oriented.

It’s pretty interesting actually you can see exactly where Elon is focusing based on what’s going on at each company. The fact that Tesla has failed to output a new car or really innovate much lately, and spacex appears to be stuck in a morass of engine troubles for their latest big rockets, tells you how much he’s taken his eye off the ball.

I'm sorry but this is just outright wrong.

> The fact that Tesla has failed to output a new car or really innovate much lately

They literally turned into a battery company with their own batteries, their own chemistry and their own end to end manufacturing process. They are making state of the art batteries when only 5 years ago this company had never even made single high volume car.

You can like or dislike FSD but it is innovative.

In terms of manufacturing, things like Gigapress is now getting copied all over the car industry.

Innovation is not just new products.

And in capital intensive business, scale itself requires innovation.

And they are doing this while having 30% growth every year with exploding profits at the same time. After 10 years when people were screaming about how EV wouldn't ever be profitable.

> spacex appears to be stuck in a morass of engine troubles for their latest big rockets

What? SpaceX is currently reaching an incredibly high operational cadence. That requires innovation.

SpaceX is launching Starlink sats with laser communication and deploying it large scale. They are producing incredibly advanced antenna technology as consumer electronics.

The Raptor engine is the most advanced rocket engine in human history and they are on their second major iteration building them as fast as very few rocket engine in history have ever been produced. They are regularly doing full duration test of these engines. Currently its not really the engines that is holding them back.

Claiming that being a little bit late on building the by far the most advanced rocket system in human history is taking his eye of the ball is pretty absurd.

Re: Stadia died because no one trusts Google

#262
my take from headline since I can't open link due to some shady Yahoo consent redirect - so people didn't want to use it because they were afraid Google will kill it, so Google killed it?

story old as Google especially when it comes to messaging apps, never use messaging app from Google

Re: Stadia died because no one trusts Google

#264
post #136

Earlier quoted context omitted.

Tell me you've never developed native applications outside an iOS simulator, or OS development without telling me...

Do you actually have something to add to the discussion? Or you just want to take potshots at me? You’re all over the place. Please explain why you think using underpowered hardware is the only legitimate way to write software that works on that hardware.

You can write your code on a nice fast machine. A dev machine should be as fast as possible. Those devs with their big fast machines should be required to run and test on much lower spec machines though.

Testing only in a VM on a beefy dev box leads to terribly performing software on customer machines. There's a multitude of performance problems that only come up when a system starts paging to disk, a machine has a HDD, or a CPU gets maxed out. These issues will be completely occulted on a dev machine with tons of RAM, 16 cores, and an NVMe disk.

Far too many developers have the beefy dev box with no requirements to test on more prosaic configurations. Even limiting a VM's CPU and memory isn't a good environment for performance testing because it's still faster than actual low end hardware.

Re: Stadia died because no one trusts Google

#265

Earlier quoted context omitted.

Nevermind Steam, nevermind Google, nevermind Apple. I'm sick that you can't buy ("license") something on one platform and then immediately use it on another. I understand that the platform costs and taxes are meant to recoup development and upkeep (to a certain extent), but it still pisses me off as a consumer. If I buy ("license") a game or movie on Google, I should be able to watch it on Netflix or play it on Steam…

Yeah, thats a HUGE downside to Apple, because they locked you into their AppStore you now suddenly have no rights to use the app on anything outside of an Apple device. That is very anti consumer and detrimental to everyone involved... except Apple.

[deleted]

Re: Stadia died because no one trusts Google

#266

Earlier quoted context omitted.

> As a gamer, I think Stadia failed because the system they created doesn't make sense. Google, Facebook, etc. are victims of early success. They made their billions on low hanging fruit, by throwing a lot of resources at problems with very high demand for a solution that weren't yet tackled well (e.g. query the internet, keep in touch with friends). So it's no wonder that in this day in age they are incapable of und…

I don't think people at Google have a problem innovating or understanding product/market fit. Rather, they have 100,000 employees (think about that for a second, how long it would take to count that many people), and not everyone's project is a good idea. That doesn't mean people don't try hard, it just means that there isn't necessarily a business just because they want there to be. I think the problem is simply tha…

I think Apple shows that it’s not really an inevitable problem with scale - they largely make products that stick around and are well integrated with each other while being huge in scale and scope.

IMO from the outside the problem with Google seems to be a lack of saying ‘no’ to people - they start so many different offerings without enough/any cohesion, bring stuff to market quite fast, then seemingly strip resources away as soon as they have gone live if the product isn’t instantly an overnight success.

Re: Stadia died because no one trusts Google

#267

Earlier quoted context omitted.

> Google made no attempt to be better than the competition. It's like they're unaware of anything other than themselves. This is the curse of Google products. They don't care about what the competion is doing.

They do care what the competition is doing, but the company is such a large and slow machine that it takes them many years to change course even slightly. that means when they see their competition doing something new and innovative, it takes many years to even get to the same point.

You don’t really know this, do you? You’re just forcing to see them at a certain light?

Re: Stadia died because no one trusts Google

#268

Earlier quoted context omitted.

There were no real search engine back then. Those sites were just curated list of websites. Google was the first one to crawl the whole web and made it possible to find them.

Uhh, no, Altavista was the dominant player before Google and it had plenty of competition. Google's key innovations were leveraging PageRank to extract signal from what other webpages were saying, instead of relying on naive keyword search etc, and then figuring out a way to monetize search with targeted keyword ads when Yahoo and co were stuck with banner impressions.

Yep, Altavista was the one to use before Google. I'm not sure the search results were that much better to be honest when they launched, although they were good.

Call me shallow, but I liked the simple, distraction free landing page and the "feeling lucky" button.

Re: Stadia died because no one trusts Google

#269
post #266

Earlier quoted context omitted.

I don't think people at Google have a problem innovating or understanding product/market fit. Rather, they have 100,000 employees (think about that for a second, how long it would take to count that many people), and not everyone's project is a good idea. That doesn't mean people don't try hard, it just means that there isn't necessarily a business just because they want there to be. I think the problem is simply tha…

I think Apple shows that it’s not really an inevitable problem with scale - they largely make products that stick around and are well integrated with each other while being huge in scale and scope. IMO from the outside the problem with Google seems to be a lack of saying ‘no’ to people - they start so many different offerings without enough/any cohesion, bring stuff to market quite fast, then seemingly strip resource…

Are you sure? I used to manage a department with over 100 Apple devices. Too many issues with sync on iCloud, iCal, keynote(etc). Sure works fine for 1-4 users (family). Even in hn people use fastmail, google maps in iPhone. There are so few suggestion to people move to apple email offering. People with Apple devices primarily use Google products.

Re: Stadia died because no one trusts Google

#270
What I don't understand. Why didn't they push stadia on mobile more? Why didn't they make a switch like controller for phones and sold it? And when you installed the stadia app, the first you see is a popup that forces you to buy the premium subscription.
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