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Stadia died because no one trusts Google

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Re: Stadia died because no one trusts Google

#111
post #66

I feel like some of these perspectives are very tech industry focused rather than gamer focused. As a gamer, I think Stadia failed because the system they created doesn't make sense. You had to buy games at real $40-$60 prices but you could only play them through this limited service. I don't think anyone wants that. Compare that to paying the same price for a regular PC game which you can play via streaming using a…

I think the idea is that while you still pay $60 for the game, you don’t pay $400 for the console.

But who has good enough internet for this service and no console?

Re: Stadia died because no one trusts Google

#112

The world uses google search and trust their email service even for their professional and civil uses, that journalist is dishonest on purpose, shame Stadia died due to: - business model - cloud only - conjuncture and anti-competitive nature of their competitors cloud gaming is 20years too early anyways, i'm not saying it's pointless, i am saying it shouldn't be your sole offering they own android and they didn't cap…

> world uses google search and trust their email service

These are core services. Google is trusted for their core services. Everything else faces an uphill battle for coming from Google.

Re: Stadia died because no one trusts Google

#113

These shutdowns are a calculated cover for the day the DOJ shows up and slaps them with a monopoly tag for their dominant (and money printing) products. "Monopoly? Us? Look how many times we've failed. Any dominant marketshare we have could easily disappear. Look how many times we've failed..." Put another way, certainly Google is aware of the perception impact of these shutdowns. And yet, like clockwork, they persis…

Yes, google plans projects, spins them up spending millions or billions in dev costs over multiple years, then executes the final phase of the plan and kills them. All so their hypothetical attorneys can make a hypothetical point in a hypothetical court case.

Really???

Re: Stadia died because no one trusts Google

#114
post #111

Earlier quoted context omitted.

I think the idea is that while you still pay $60 for the game, you don’t pay $400 for the console.

But who has good enough internet for this service and no console?

I bought it, heavily discounted, after having sold my ps4 and wanting something to play very infrequently. The service was spotty despite having gigabit fiber and mesh wifi in my house. As an infrequent gamer, I'm likely the worst possible customer archetype for google.

Re: Stadia died because no one trusts Google

#116
post #99

As Google Stadia's target user, in my opinion a stronger reason Stadia died is because GeForce Now was a competing and better product. GeForce Now allowed me to play the games I already own with a more powerful machine than I could buy myself, for just $10/month. Artifacts were noticeable but not enough for me to care. If I bought my own gaming PC later, I would be able to continue playing the game there. GeForce Now…

Wouldn't XBOX with gamepass for $25/month all in be a more compelling competition?

Re: Stadia died because no one trusts Google

#117
post #99

As Google Stadia's target user, in my opinion a stronger reason Stadia died is because GeForce Now was a competing and better product. GeForce Now allowed me to play the games I already own with a more powerful machine than I could buy myself, for just $10/month. Artifacts were noticeable but not enough for me to care. If I bought my own gaming PC later, I would be able to continue playing the game there. GeForce Now…

> Google made no attempt to be better than the competition. It's like they're unaware of anything other than themselves.

This is the curse of Google products. They don't care about what the competion is doing.

Re: Stadia died because no one trusts Google

#118
post #66

I feel like some of these perspectives are very tech industry focused rather than gamer focused. As a gamer, I think Stadia failed because the system they created doesn't make sense. You had to buy games at real $40-$60 prices but you could only play them through this limited service. I don't think anyone wants that. Compare that to paying the same price for a regular PC game which you can play via streaming using a…

Steam games I bought a decade ago are still in my library. Steam is trusty. Google is not.

Nevermind Steam, nevermind Google, nevermind Apple.

I'm sick that you can't buy ("license") something on one platform and then immediately use it on another.

I understand that the platform costs and taxes are meant to recoup development and upkeep (to a certain extent), but it still pisses me off as a consumer.

If I buy ("license") a game or movie on Google, I should be able to watch it on Netflix or play it on Steam.

The whole walled garden "app store" system sucks.

Re: Stadia died because no one trusts Google

#119

The thing that I find odd about Google is that it feels like they drink their own coolaid. Reports I've seen suggest that nearly no one knew this was coming. Teams who have been working on ports for months were blind-sided. Employees generally did not know. It just seems like a very poor way to run a business. It feels sloppy and needlessly messy. Especially when providing soft landings is so possible for a company w…

You have to pretty naive to not realize that Google could flip directions any day. Look what happened to Nest? They went from being apart of Google, getting kicked out, and back to being apart of Google in a short time frame. Or the pixel that went from being a flagship phone to being a mid tier phone and then back to a flagship phone in a 3 year period. There’s more examples like Google fiber which stopped expanding in 2016 to adding a bunch of new cities this year. Leadership flips positions all the time.

They don’t have a real vision for the company. All they know how to do is search and ads.

Re: Stadia died because no one trusts Google

#120
post #66

I feel like some of these perspectives are very tech industry focused rather than gamer focused. As a gamer, I think Stadia failed because the system they created doesn't make sense. You had to buy games at real $40-$60 prices but you could only play them through this limited service. I don't think anyone wants that. Compare that to paying the same price for a regular PC game which you can play via streaming using a…

I’d be curious as to the elevator pitch presented to Google execs and why they bought into it. Wasn’t anyone thinking about the issues you brought up? Seems like fundamental issues. To think they spent millions and millions on this service only to close it down in short order. Typical Google but what other company does this repeatedly with 4-year precision.
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