Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
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Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#925907 hours spent playing RDR2? Assuming he spent 12 hours a day playing that's 492 days spent doing nothing but playing RDR2 (the 246 days quoted in the article assumes he didn't sleep, eat, go to the loo, shower, etc.). He's literally spent 33% of his waking life in the ~4 years since release doing nothing but playing RDR2 or RDR Online? That seems... perhaps unhealthy, certainly unbalanced - it's definitely a lot o…
Anyone with a full-time job has spent about 8000 hours on that singular activity in the same timeframe. I'm not sure that tells us that what this guy is doing is healthy, but it does raise the question... is working the way we do healthy either?
Something like 120K of income (probably closer to $200k), and a progression of skill development. Also could have intangibles like a feeling of contribution, socialization, purpose.
Yes, exceptions exist. But many could make their job have these kinds of outcomes if they choose to do so
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#93Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit (but could be worded differently), this is yet another example on why you shouldn't depend on these platforms for anything of value, specially Google. The immense pressure to transform/re-frame everything as a service, aka: "You'll own nothing and be…
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#945907 hours spent playing RDR2? Assuming he spent 12 hours a day playing that's 492 days spent doing nothing but playing RDR2 (the 246 days quoted in the article assumes he didn't sleep, eat, go to the loo, shower, etc.). He's literally spent 33% of his waking life in the ~4 years since release doing nothing but playing RDR2 or RDR Online? That seems... perhaps unhealthy, certainly unbalanced - it's definitely a lot o…
It's 4 hours a day for 4 years. That could breakdown to a couple of hours a night and full days on weekends. Millions of people spend just as much time watching TV, or reading, or playing Call of Duty. That's nothing particularly unusual or special about that amount of time. Back in the early days of World of Warcraft people would have seen 4 hours a night as light, casual gaming. :)
And let's not pretend like WoW is normal or particularly well accepted.
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#95RDR2 was released in November of 2019 on Stadia. If he played every day, it would be about 5 hours a day. Assuming he took 2 days off a week: 152 weeks since release 152 * (5 days per week) = 760 days 24 * 760 = 18240 hours 6000 / 18240 = ~0.33 .33 * 24 = ~8 hours every day. That's not a game, that's a job.
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#96Earlier quoted context omitted.
You can't measure an addiction just by total hours invested in something. That equals 2.4hrs/day, 16hrs/week since the game was released, which might be more indicative but still depends on the reset of their life obligations and what else they seek value from.
Yeah but isn't that a single player game ? Even if it had 100+ hours of gameplay, you'd have to repeat that so many times to get to 6000 hours Very different from someone that plays video games a few hours every day
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#97Earlier quoted context omitted.
You can't measure an addiction just by total hours invested in something. That equals 2.4hrs/day, 16hrs/week since the game was released, which might be more indicative but still depends on the reset of their life obligations and what else they seek value from.
Yeah but isn't that a single player game ? Even if it had 100+ hours of gameplay, you'd have to repeat that so many times to get to 6000 hours Very different from someone that plays video games a few hours every day
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#98Although the angle of: Losing his characters is the best thing that's happening for him due to wasting a very significant part of his life in video games has some merit (but could be worded differently), this is yet another example on why you shouldn't depend on these platforms for anything of value, specially Google. The immense pressure to transform/re-frame everything as a service, aka: "You'll own nothing and be…
Making those kinds of value judgements usually suggests the person making the judgement has some work to do on themselves. The real question is: Is that person happy/content/comfortable. That's what matters, however they get there.
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#995907 hours spent playing RDR2? Assuming he spent 12 hours a day playing that's 492 days spent doing nothing but playing RDR2 (the 246 days quoted in the article assumes he didn't sleep, eat, go to the loo, shower, etc.). He's literally spent 33% of his waking life in the ~4 years since release doing nothing but playing RDR2 or RDR Online? That seems... perhaps unhealthy, certainly unbalanced - it's definitely a lot o…
Anyone with a full-time job has spent about 8000 hours on that singular activity in the same timeframe. I'm not sure that tells us that what this guy is doing is healthy, but it does raise the question... is working the way we do healthy either?
Hahahahaha. Hell no. Most today's overwork is for escaping financial insecurity, anxiety, due to obsessive-compulsive tendencies, making up for one's lack of self-worth or a mix of all of those...
Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer
#100Earlier quoted context omitted.
You can't measure an addiction just by total hours invested in something. That equals 2.4hrs/day, 16hrs/week since the game was released, which might be more indicative but still depends on the reset of their life obligations and what else they seek value from.
Yeah but isn't that a single player game ? Even if it had 100+ hours of gameplay, you'd have to repeat that so many times to get to 6000 hours Very different from someone that plays video games a few hours every day