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Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

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Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#2
What are the odds he did this deliberately for exposure, expecting Stadia to be cancelled? It's hard to imagine somebody doing it otherwise, particularly considering he's a 'semi-pro' gamer trying to make a name for himself with online video content. Does he really not have a gaming PC of his own? And if he does, why was he using Stadia instead?

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#3
I hadn't even considered this as a consequence of Stadia shutting down. I naively thought, "Well, everyone is getting refunded for everything they spent, so it's fine." Clearly I was wrong. Of course there are folks that have actual game saves that they're heavily invested in on the platform that aren't easily portable.

I feel sorry for this person and hope that Google and its partners like Rockstar work together to create solutions to ensure that people's saves and earned content like game unlocks and achievements aren't lost. I hope that any cloud streaming service that still exists learns from this and ensures that player's data is more portable so in the event that they must shut down, this same problem doesn't crop up again.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#4
I'm assuming this guy's hours were mostly on Red Dead Online. I know that RDO doesn't have crossplay between PC and consoles. But did RDO also not have crossplay between PC (Steam, Epic, R*) and Stadia? Stadia players were on their own little instance?

edit: to answer my own question: No https://www.reddit.com/r/Stadia/comments/hrsypo/does_read_de...

But it's still a rhetorical question: like, I'm surprised the infrastructure between Stadia and regular PC was so different that Stadia was effectively its own console. I assumed it was just a somewhat thicker version of something like Nvidia's GeForce, which let you (for the most part) access your own Steam library.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#7

What are the odds he did this deliberately for exposure, expecting Stadia to be cancelled? It's hard to imagine somebody doing it otherwise, particularly considering he's a 'semi-pro' gamer trying to make a name for himself with online video content. Does he really not have a gaming PC of his own? And if he does, why was he using Stadia instead?

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Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#8
post #4

I'm assuming this guy's hours were mostly on Red Dead Online. I know that RDO doesn't have crossplay between PC and consoles. But did RDO also not have crossplay between PC (Steam, Epic, R*) and Stadia? Stadia players were on their own little instance? edit: to answer my own question: No https://www.reddit.com/r/Stadia/comments/hrsypo/does_read_de... But it's still a rhetorical question: like, I'm surprised the infra…

An issue that Stadia had with cross play is that controller and KB/M were both very common ways to play. Controller players would not want to play against PC users with keyboards. And Keyboard users would have an unfair advantage against console players with controllers. I think one game changed which you were matchmaked against depending on which input method you were using.

Re: Red Dead Redemption 2 fan with 6k hours on Stadia begs for character transfer

#10
5907 hours spent playing RDR2? Assuming he spent 12 hours a day playing that's 492 days spent doing nothing but playing RDR2 (the 246 days quoted in the article assumes he didn't sleep, eat, go to the loo, shower, etc.). He's literally spent 33% of his waking life in the ~4 years since release doing nothing but playing RDR2 or RDR Online? That seems... perhaps unhealthy, certainly unbalanced - it's definitely a lot of time invested in one game which, given the profusion of other excellent games available, seems maybe too limited? Each to their own, I guess.
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