Streaming is not sexy for gamedevs. We all know that latency is going to suffer. I don't understand the pain point they are trying to solve for end-users. Gamers are used to buy shiny new hardware to run their games. This is again a case of a solution looking for a problem.
Have you tried it though? It's so much better than any other streaming game service from Xbox or PSN When cyberpunk came out, it was crashing everywhere except the stadia version. I've rarely had performance issues with a stadia game, and even playing over 4g is pretty good. The technology almost works like magic here. Now if only there had been more games on it and if people didn't dismiss it before it even launched…
Stadia was not the first attempt; it won't be the last one.
People have been trying to build perpetual motion devices for centuries, some still are.