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Google is shutting down Stadia

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Re: Google is shutting down Stadia

#251
post #43

Just a couple of months ago. "Stadia is not shutting down. Rest assured we're always working on bringing more great games to the platform and Stadia Pro." https://twitter.com/GoogleStadia/status/1552989433590214656

In the UK, you know a minister will be sacked soon when the Prime Minister publicly announced they "have her full confidence"...

Re: Google is shutting down Stadia

#252
post #29

Google need to open source and unlock the controllers - otherwise they just created a mountain of e-waste.

You know, this gave me an idea: I'd love to see legislation that states that when a company the size of Google, Microsoft, etc. launches a product like this, then kills it off, that they MUST open source the proprietary parts inside of it. Not just for hardware like controller firmware etc. but also for software they used to create it. Obviously the games themselves in the case are IP owned by other firms so that would be exempt, but I think this would go a long way to forcing companies to stick it out with supporting products and customers they create over longer periods of time or not launch things flippantly in the first place.

Re: Google is shutting down Stadia

#253
post #17

You know it's gonna be bad news when you see a title like that. I've always been bearish on game streaming because it's just not practically, physically possible to solve the problem of input lag. Even an extra 10ms is going to be noticeable and unacceptable for many games.

I disagree, because for 99% of gamers not trying to play competitive games, it’s virtually unnoticeable. I like to play Spiritfarer and some other family games with my partner on Stadia, and we’ve never noticed any significant problems - even when using non-stadia controllers. Overall I’m bullish on cloud gaming, because I don’t want to invest hundreds of dollars regularly to update my PC or console hardware just to…

> I disagree, because for 99% of gamers not trying to play competitive games, it’s virtually unnoticeable.

If you take a look at the 25 games with the most current players[1] I would argue at least 20/25 would either be annoying to play with increased input lag, or outright highly disadvantageous.

[1] https://steamcharts.com/top

Re: Google is shutting down Stadia

#254

A lot of AAA games presumably got ported to Linux so that they would run on Stadia. Were those efforts funded by Google? I wonder if we saw more proper Linux game client releases as a result, and whether we'll see fewer Linux ports in the future.

That was the best thing about Stadia. Cyberpunk ran on Linux on day one, probably because of that.

Don't forget Valve though. They don't have as much power as Google, but they have done way more. The Steam Deck (as long as it lives) will help.

Re: Google is shutting down Stadia

#255
post #40

Google's reputation for not supporting things long term is finally starting to affect them in noticeable ways. Developers didn't onboard because they were afraid it would get shut down. It got shut down because no one onboarded.

This is keeping me from looking seriously at Flutter tbh. Go is safe, it has a community and ecosystem outside of Google, Flutter doesn't seem to be there yet.

i can confirm that this kept at least a few teams i've talked to or worked with from choosing flutter. facebook and react native are viewed as much safer from the "killed by google" effect. same thing tossing around the idea of using carbon, their new language.

Re: Google is shutting down Stadia

#256
The title in itself is interesting as an exemple of the modern corpo-speak bullshit as we can see everywhere now:

  >
In the content they tell that they are shutting down, so giving up on the project, but the title tries to pretend that they "pivot" and so that it is something that is beneficial for them in the long term to be invested in "streaming" technologies.

Re: Google is shutting down Stadia

#257

Earlier quoted context omitted.

So that was a lie

After negative news, it’s pretty safe to assume thr opposite when PR / Marketing says something like “we wont be shutting down” or when a CEO says “there wont be any layoffs”. If you read between the lines, those kind of announcements can usually be a good indicator of the appropriate “time to adapt”, whether that be to prepare for a layoff or to start buying IP on a survivable platform.

They usually couch it in weasel words such as "we have no plans to conduct layoffs at this time" rather than an outright lie.

Re: Google is shutting down Stadia

#258
Imagine how depressing it must be working at Google on new projects, never sure whether they might just get cancelled months down the road. And then how depressing it must be after they do get cancelled, and your work just goes directly down the drain. Speaking from experience, there is nothing quite as demoralising in our trade as this. At least the money’s good there, I guess.

Re: Google is shutting down Stadia

#259

Google's product strategy.. Google: We're going to launch a fancy new product in an already-crowded field, not market it at all, and everyone will jump on board and love it! Everyone else: No way, it's a PITA to port to, and knowing Google, they're going to sunset it soon. Google: No we won't, we're fully dedicated to this thing Everyone else: No way, they haven't added meaningful features in years and they're going…

There must have been hardly anyone stupid enough to buy many games. It’s probably not even much money to refund.

Not many games, but they didn't often have sales (so many were stuck at MSRP for years), and they also had some hardware sales (controllers, etc.)

For Google it's chump change, I'm sure, but I still appreciate it. I bought like two titles on there before realizing it was a doomed effort... meanwhile GeForce Now sees very active improvements and a much bigger library.

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