Google's reputation for not supporting things long term is finally starting to affect them in noticeable ways. Developers didn't onboard because they were afraid it would get shut down. It got shut down because no one onboarded.
It's a bit of a conundrum: every company is going to shut down products. What's the best way to launch new, risky things? Startups can simply go all in on the product, and if it fails, the company dissolves, though people rightly are hesitant to go with a fly by night startup for exactly that reason. I'm not even sure that Google has shut down more products than an equivalently sized company. But it's certainly shut…
Google is shutting down Stadia
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Re: Google is shutting down Stadia
#152Google's reputation for not supporting things long term is finally starting to affect them in noticeable ways. Developers didn't onboard because they were afraid it would get shut down. It got shut down because no one onboarded.
Re: Google is shutting down Stadia
#153Yup, that's exactly what everyone expected since the beginning. And that's why publishers were not very interested, because they always suspected that's what would happen. Why invest when Google will get bored and shut it down in a couple years?
Everyone based it on inaccurate predictions though, namely that it wouldn't work. It worked fantastic even for the most latency sensitive games.
Stadia was cool and I think there is a future for this sort of gaming in some genres and for some audiences, but I play fighting games and it absolutely did not work "fantastic" for them, even living in Boston and having a sporting symmetric-gigabit connection.
Re: Google is shutting down Stadia
#154I don't understand the pain point they are trying to solve for end-users.
Gamers are used to buy shiny new hardware to run their games.
This is again a case of a solution looking for a problem.
Re: Google is shutting down Stadia
#155Re: Google is shutting down Stadia
#156Re: Google is shutting down Stadia
#157Just a couple of months ago. "Stadia is not shutting down. Rest assured we're always working on bringing more great games to the platform and Stadia Pro." https://twitter.com/GoogleStadia/status/1552989433590214656
So that was a lie
If you read between the lines, those kind of announcements can usually be a good indicator of the appropriate “time to adapt”, whether that be to prepare for a layoff or to start buying IP on a survivable platform.
Re: Google is shutting down Stadia
#158Re: Google is shutting down Stadia
#159This line is so telling of Google's culture...
No one cares if your product has a "strong technology foundation". Users only care that they get something out of the product. Google doesn't get this. They think as long as the tech is strong, that's all you need for a successful product.
Re: Google is shutting down Stadia
#160You know it's gonna be bad news when you see a title like that. I've always been bearish on game streaming because it's just not practically, physically possible to solve the problem of input lag. Even an extra 10ms is going to be noticeable and unacceptable for many games.
I disagree. The fastest human reaction time is something around 100ms. ( https://humanbenchmark.com/tests/reactiontime ). I've just measured, and mine is 230ms. As such 10ms lag wouldn't make any difference. I've used Shadow Tech PC for a while during pandemic. With good upstream and downstream bandwidth it was a fairly decent experience, even for playing something like competitive Overwatch. I noticed the difference…