Show HN: I may have created a new type of puzzle
281–290 of 485 posts
Re: Show HN: I may have created a new type of puzzle
#282Earlier quoted context omitted.
Not sure what I am missing. But all the possible moves lead to dead states. That being said, not sure what the transition labels mean. "Somebody at bone", "Somebody at carrot" or "nobody at bone" means nothing to me. I suspect there's another game that I don't know about that would provide the context.
The path with that label is blocked unless the condition is fulfilled. I don't think it relies on any prior knowledge (at least nothing specific I can think of)
Re: Show HN: I may have created a new type of puzzle
#283Do you have an automated solver or a way to procedurally generate games? You could produce one a day and get the next wordle going.
Re: Show HN: I may have created a new type of puzzle
#284Re: Show HN: I may have created a new type of puzzle
#285Re: Show HN: I may have created a new type of puzzle
#286I have to say the fact that I was able to figure out how the puzzle worked - what I was meant to do - with no instructions in about 60 seconds is a good sign. I'm also immediately kind of addicted to this....I really like it. The one thing that annoys me is that I can't see what a symbol is if the dog/bunny is on it because it's covered up. It's hard to remember when there's so many. Some transparency or slight desig…
Overall, yeah. It has the feel of a clever, loveable game... how it comes together.
Great work. I love these postings. Very artistic.
Re: Show HN: I may have created a new type of puzzle
#287Earlier quoted context omitted.
I think your ontology encompasses too much to be useful in classifying games. All single player games without a random element can be modeled as graph search problems with varying degrees of cycles permitted.
Although I agree (mostly- there may be some further structure in my ontology, but not worth arguing about- I’ll buy your characterization), I think that this is exactly what makes it useful.
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Re: Show HN: I may have created a new type of puzzle
#288(author here) Great feedback! Yes, I am the "Land of Lisp" guy Sorry about the potential epilepsy trigger- that was the fastest way I could think of to code a quick "reward effect", I will do something different in the next version. I didn't really expect anyone to care enough to solve the puzzle lol. Now that I know people like the puzzle, I will build out the website and post regular puzzles, follow my Twitter @lis…
Thank you.. As fun as it was to solve the simple puzzle, nothing will replace the joy I felt when I showed it to my 8 year old daughter to see her solve it in 2 minutes flat with no instruction at all. Thank you for making it possible. I had to ask her to persist for a bit as she didn't exactly see what had to be done. She knew what had to be done once she accidentally swiped and saw to rabbit get dragged along. May…
Second, is she available for lessons?? :)
Re: Show HN: I may have created a new type of puzzle
#289Earlier quoted context omitted.
I made the same assumption and didn't even try putting the dog and rabbits together, but I completed the puzzle (at least I'm pretty sure I didn't overlap them, there was a lot of back and forth)
I find it amusing that this is driven by the particular visualisations of the characters. I.e. if it were a chicken and a rabbit would you have also made this assumption?
Re: Show HN: I may have created a new type of puzzle
#290Earlier quoted context omitted.
Having a knack for these, I found these "lack" of hints (understanding goal, covered tiles, no precondition failed) to be part of the game, and making deduction/memory work for it. There was just enough for me to understand it. Had these hints been there I'd have been bored rather quickly.
Only thing I didn't know at first was that I assumed multiple conditions were or instead of and. Also, people are talking about flashing lights? I get to the completion criteria with the dog on the bone and the rabbits on the carrot and the game doesn't end. I can keep playing, no lights. Is there more?