Earlier quoted context omitted.
I also like that you can make a few mistakes and still solve it.
Are there even any dead states?
Show HN: I may have created a new type of puzzle
271–280 of 485 posts
Re: Show HN: I may have created a new type of puzzle
#272Re: Show HN: I may have created a new type of puzzle
#273Re: Show HN: I may have created a new type of puzzle
#274(author here) Great feedback! Yes, I am the "Land of Lisp" guy Sorry about the potential epilepsy trigger- that was the fastest way I could think of to code a quick "reward effect", I will do something different in the next version. I didn't really expect anyone to care enough to solve the puzzle lol. Now that I know people like the puzzle, I will build out the website and post regular puzzles, follow my Twitter @lis…
Re: Show HN: I may have created a new type of puzzle
#275Re: Show HN: I may have created a new type of puzzle
#276I thought I had to keep the dog and rabbits separate, which really stumped me for a bit. It would be neat if the conditional statements emphasized and deemphasized based on whether their condition was currently met.
I made the same assumption and didn't even try putting the dog and rabbits together, but I completed the puzzle (at least I'm pretty sure I didn't overlap them, there was a lot of back and forth)
Re: Show HN: I may have created a new type of puzzle
#277Earlier quoted context omitted.
Are there even any dead states?
Not sure what I am missing. But all the possible moves lead to dead states. That being said, not sure what the transition labels mean. "Somebody at bone", "Somebody at carrot" or "nobody at bone" means nothing to me. I suspect there's another game that I don't know about that would provide the context.
Re: Show HN: I may have created a new type of puzzle
#278Re: Show HN: I may have created a new type of puzzle
#279Earlier quoted context omitted.
Are there even any dead states?
Not sure what I am missing. But all the possible moves lead to dead states. That being said, not sure what the transition labels mean. "Somebody at bone", "Somebody at carrot" or "nobody at bone" means nothing to me. I suspect there's another game that I don't know about that would provide the context.
Re: Show HN: I may have created a new type of puzzle
#280If you're on mobile and you need to move a character to the left, you will want to swipe to the left very slowly to avoid triggering the gesture for moving back a page.