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Show HN: I may have created a new type of puzzle

dogbunnypuzzle.com

231–240 of 485 posts

Re: Show HN: I may have created a new type of puzzle

#231
post #70

Earlier quoted context omitted.

I didn't understand the conditions at first. I think it would be good to have visual feedback on what the issue is when trying to make a forbidden move, e.g. trying to move through "somebody at Carrot", the condition and the Carrot field should be highlighted together.

Having a knack for these, I found these "lack" of hints (understanding goal, covered tiles, no precondition failed) to be part of the game, and making deduction/memory work for it. There was just enough for me to understand it. Had these hints been there I'd have been bored rather quickly.

If you have a knack for them, you can probably just avoid making illegal moves and not worry about it.

Reinforcing the rules of the puzzle when you try to violate one is a good idea.

Re: Show HN: I may have created a new type of puzzle

#232

On Firefox for android when you solve it (dog at the top, both rabbits at the bottom left) nothing happens. Other than that it's really nice!

could be that you have dark reader extension enabled?

Exactly. That's it. I suspected it later while reading other comments, checked on chrome and they flashed as expected. Too late to edit the post unfortunately.

Re: Show HN: I may have created a new type of puzzle

#233
Fun! UI complaint: the animals block the objects so you can't easily see what they're on, which is annoying. Maybe shrink the animals a bit more, use a 3d effect, or add an option to make them partially transparent. Or just make them sit next to the obj instead of actually on top.

Edit: also, I expected OR rather than AND on the double constraint

Re: Show HN: I may have created a new type of puzzle

#234
Very fun puzzle! As for my suggestions:

- consider writing key rules on the page. I've had an incorrect assumption that the dog and the bunny cannot occupy the same square.

- displaying a restart button would be useful once there are no legal moves left (for ex. all characters stuck at the yacht)

Re: Show HN: I may have created a new type of puzzle

#235
post #175

(author here) Great feedback! Yes, I am the "Land of Lisp" guy Sorry about the potential epilepsy trigger- that was the fastest way I could think of to code a quick "reward effect", I will do something different in the next version. I didn't really expect anyone to care enough to solve the puzzle lol. Now that I know people like the puzzle, I will build out the website and post regular puzzles, follow my Twitter @lis…

Fun! Though I managed to break the game by placing all on the boat :)

Don't rock the boat, baby! Don't tip the boat over!

Re: Show HN: I may have created a new type of puzzle

#237
post #175

(author here) Great feedback! Yes, I am the "Land of Lisp" guy Sorry about the potential epilepsy trigger- that was the fastest way I could think of to code a quick "reward effect", I will do something different in the next version. I didn't really expect anyone to care enough to solve the puzzle lol. Now that I know people like the puzzle, I will build out the website and post regular puzzles, follow my Twitter @lis…

That was fun but I didn't see any reward effect at all.

I didn't see one either until I turned off my dark mode browser extension. If you also use an extension that modifies stylesheets, you might want to try disabling it for this site.

Re: Show HN: I may have created a new type of puzzle

#239

The labels as required preconditions take a moment to figure out, but I found it satisfying to do so. I'm a sucker for graph and topology puzzles, so this was very enjoyable to me. I loved that you could clearly sense progress mounting with each step. The flashing lights at the end could use a bit of calming down though. Fantastic prototype, is what this smells like : p

Very fun.

I also found it took a while to understand the rules, which I enjoyed, but others may not.

You could add a restart button to encourage experimentation, or flash preconditions red when blocking passage to communicate rules more clearly, or start off with a simple puzzle that illustrates one rule then allow people to level up to more complex puzzles with additional rules.

Nice job.

Re: Show HN: I may have created a new type of puzzle

#240
post #226
post #175

(author here) Great feedback! Yes, I am the "Land of Lisp" guy Sorry about the potential epilepsy trigger- that was the fastest way I could think of to code a quick "reward effect", I will do something different in the next version. I didn't really expect anyone to care enough to solve the puzzle lol. Now that I know people like the puzzle, I will build out the website and post regular puzzles, follow my Twitter @lis…

Just FYI, the page doesn’t work on iPad/iOS 14.x Safari, no animals to be seen, just the static graph.

Works fine on an iPhone
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