I have to say the fact that I was able to figure out how the puzzle worked - what I was meant to do - with no instructions in about 60 seconds is a good sign. I'm also immediately kind of addicted to this....I really like it. The one thing that annoys me is that I can't see what a symbol is if the dog/bunny is on it because it's covered up. It's hard to remember when there's so many. Some transparency or slight desig…
> The one thing that annoys me is that I can't see what a symbol is In a similar vein, when both dog and bunny are on one field, I can't choose which one to pick up.
Show HN: I may have created a new type of puzzle
151–160 of 485 posts
Re: Show HN: I may have created a new type of puzzle
#152Re: Show HN: I may have created a new type of puzzle
#153Re: Show HN: I may have created a new type of puzzle
#154I wrote an automatic solver for the puzzle in Scala and open-sourced in GitHub. : https://github.com/yusungsim/dogbunnysolver Check it out!
Re: Show HN: I may have created a new type of puzzle
#155Re: Show HN: I may have created a new type of puzzle
#156Re: Show HN: I may have created a new type of puzzle
#157I have to say the fact that I was able to figure out how the puzzle worked - what I was meant to do - with no instructions in about 60 seconds is a good sign. I'm also immediately kind of addicted to this....I really like it. The one thing that annoys me is that I can't see what a symbol is if the dog/bunny is on it because it's covered up. It's hard to remember when there's so many. Some transparency or slight desig…
Re: Show HN: I may have created a new type of puzzle
#158Re: Show HN: I may have created a new type of puzzle
#159Feedback: 1. It was good enough that I finished. This is success! Good job! 2. It took me too long to realize characters could occupy the same space, and the game doesn't draw characters occupying the same space very well. 3. The flashing lights at the end are too fast, slow them way down and it will still look good. You'll probably only have to change a number in your code.
>> It took me too long to realize characters could occupy the same space I solved it in under 15 minutes or so (multitasling and I didn't time myself) .. and at no point did I even attempt to have two characters on the same space or pass through each other .. other than the final goal of two bunnies on the carrot. Clearly: * I'm to dumb to have tried !! * It can be solved with with a "only ever one character on an in…
Re: Show HN: I may have created a new type of puzzle
#160Earlier quoted context omitted.
I also like that you can make a few mistakes and still solve it.
Are there even any dead states?