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Show HN: I may have created a new type of puzzle

dogbunnypuzzle.com

151–160 of 485 posts

Re: Show HN: I may have created a new type of puzzle

#151

I have to say the fact that I was able to figure out how the puzzle worked - what I was meant to do - with no instructions in about 60 seconds is a good sign. I'm also immediately kind of addicted to this....I really like it. The one thing that annoys me is that I can't see what a symbol is if the dog/bunny is on it because it's covered up. It's hard to remember when there's so many. Some transparency or slight desig…

> The one thing that annoys me is that I can't see what a symbol is In a similar vein, when both dog and bunny are on one field, I can't choose which one to pick up.

Didn't realize that was possible. I thought they were never supposed to meet and solved as such.

Re: Show HN: I may have created a new type of puzzle

#152
Really enjoyed this. If this was a premium mobile game with more levels increasing in difficulty, I'd buy it for sure. Others have covered minor feedback like character icons overlapping on the same space, the flashing lights at the end, etc. So i won't. But overall, this is exciting!

Re: Show HN: I may have created a new type of puzzle

#157

I have to say the fact that I was able to figure out how the puzzle worked - what I was meant to do - with no instructions in about 60 seconds is a good sign. I'm also immediately kind of addicted to this....I really like it. The one thing that annoys me is that I can't see what a symbol is if the dog/bunny is on it because it's covered up. It's hard to remember when there's so many. Some transparency or slight desig…

Took me about 2 minutes to figure out how to successfully move and quite a few more to fully solve it. A lot of fun!

Re: Show HN: I may have created a new type of puzzle

#159
post #78

Feedback: 1. It was good enough that I finished. This is success! Good job! 2. It took me too long to realize characters could occupy the same space, and the game doesn't draw characters occupying the same space very well. 3. The flashing lights at the end are too fast, slow them way down and it will still look good. You'll probably only have to change a number in your code.

>> It took me too long to realize characters could occupy the same space I solved it in under 15 minutes or so (multitasling and I didn't time myself) .. and at no point did I even attempt to have two characters on the same space or pass through each other .. other than the final goal of two bunnies on the carrot. Clearly: * I'm to dumb to have tried !! * It can be solved with with a "only ever one character on an in…

I was the same. I only realized they could occupy the same space at the end. It was kind of a fun realization, so the author might keep it that way. Although maybe use an easier puzzle to teach people this fact about the game.

Re: Show HN: I may have created a new type of puzzle

#160

Earlier quoted context omitted.

I also like that you can make a few mistakes and still solve it.

Are there even any dead states?

Oh yeah, I had to reset once lol. It has to do with getting a couple of characters stuck in the arrow trap without being able to get someone on a tree to escape...I think
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