Recently a new web-based fully gpu driven graph visualisation engine was released and it could handle quite some big graphs directly in the browser: https://twitter.com/hoogerwoord/status/1568188361503907840?s... Happy that people are building new graph visualisation engines and I think still a very open space for innovation in interactively exploring graph/network structures.
How to build a graph visualization engine
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Re: How to build a graph visualization engine
#32Earlier quoted context omitted.
Graphistry is really cool but the point here is not to compete on the visualization side, we needed a tool that scales for a few of our use-cases (mostly as a highly configurable graph visualizes) + a library that can easily be extended :D
Heh. You and me both. When I worked there something I really wanted to get to was GIS integration and abstraction with graph. They are doing some really, really cool stuff and I think their future offerings will be things to take note of, but it's a service too and it's not open source. If you find a solution to what you're talking about, I'm interested. Let me know. Also, I talk to Leo. If you have specific requests…
Re: How to build a graph visualization engine
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#34Re: How to build a graph visualization engine
#35Firefox 104.0 64bit Linux, page doesn't complete loading. When viewed through archive.org page takes >30 seconds to display any content other than menu's, orange back ground, and "are you having problems?" chat prompt. Guess I'll have to work out how to build my own graph visualization engine :)
No way in hell am I going to trust a company on any technical matter when they have to cobble their own product together through that many external services and trackers.
Re: How to build a graph visualization engine
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#38This is open source?! It looks far more approachable than ReGraph.
Re: How to build a graph visualization engine
#39If it’s at least a bit easier to use than D3.js, I like it :’) Seems like a really cool project.
Re: How to build a graph visualization engine
#40This is open source?! It looks far more approachable than ReGraph.