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Adobe to acquire Figma for $20B

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Re: Adobe to acquire Figma for $20B

#341
post #266

For those interested in non-subscription, one-time payment alternatives, there are a few options: 1. Figma replacement - Sketch (1yr fee, updates optional, MacOS only) 2. Adobe Photoshop - Affinity Photo (Win/Mac) 3. Adobe Illustrator - Affinity Designer (Win/Mac) 4. Adobe InDesign - Affinity Publisher (Win/Mac) (I use this to create my indie magazine) 5. Adobe Animate - Tumult Hype (closest thing to Flash that we ha…

Don't forget alternatives for GNU/Linux, too.

Re: Adobe to acquire Figma for $20B

#342

Earlier quoted context omitted.

In case people are too young to remember, Macromedia was well on its way to matching Adobe's application suite – except Macromedia apps had far better UX, better performance, and better integration with the web. There's a good case that Adobe would no longer exist today had Adobe not acquired Macromedia.

> except Macromedia apps had far better UX, better performance, and better integration with the web Lest we only remember the roses smelling side, Macromedia also made the pile of crap called Flash. And Both Fireworks and Dreamweaver had their fair share of bugs under Macromedia too.

Flash itself was a work of art.

Re: Adobe to acquire Figma for $20B

#343
post #287

It’s a shame that the competition authorities don’t seem to have any interest in these type of acquisitions which destroys competition and harms consumers. Same thing happened with Architecture software eg when Autocad bought Revit - end result is extortionately priced software that many architects cannot afford because they are paid so poorly. Same will happen for graphic designers.

> Same thing happened with Architecture software eg when Autocad bought Revit - end result is extortionately priced software that many architects cannot afford I only hope Macromedia's story doesn't repeat itself: Adobe buying the superior offering just to take it off the market.

I don't know what specific piece of software you're referring to, but I think of Fireworks. It was never a 1:1 replacement for Photoshop, but for my uses (as a web developer, during the era of slicing up designs) it was leaps and bound better.

Re: Adobe to acquire Figma for $20B

#344

Many years ago, when Adobe bought Macromedia, they acquired a tool called Fireworks[1]. This was a combined bitmap and vector editor that was incredibly well-optimised for user-interface and web design, at a time when most designers were paying exorbitant license fees to do such work painfully and slowly in Photoshop and Illustrator. Fireworks was cheap, powerful, and hugely ahead of its time. Many of the features an…

I remember Fireworks very well and completely agree it was exceptionally well optimised for UI. As well as the ability to easily edit both bitmaps and vectors, the combination of frames and layer sets nested within the frames allowed for super rapid iterations on layouts. The export features were super optimal too at the time. Rather irrational of me, but I took the slow death of it rather personally and never forgave Adobe.

Re: Adobe to acquire Figma for $20B

#347
post #187

Earlier quoted context omitted.

> Adobe can't eat penpot! That's the beauty of open source

It's kind of amazing to me that we've reached the point where using open source is not a matter of idealism, but rather risk management to guard against the threat of product regressions due to consumer-hostile takeovers.

Open source began because Xerox neglected to update their printer drivers. It's always been a blend of idealism and pragmatics.

Re: Adobe to acquire Figma for $20B

#348
post #272

My heart plummeted when I read this headline. I've done UI design work in some capacity for 18 years, and have always dreamed of design software with the thoughtful UI and features of Figma. When I realized Figma was that software, it was like experiencing a miracle. Software like this doesn't exist . It was the first design software I paid for (yes, in 18 years). And now it's going to die. I almost feel like crying.

I don't think Figma is going to die. It'll be bundled as part of the Creative Suite. It'll add buttons to quickly export your designs to PhotoShop or Illustrator or whatever. It'll probably get slower and clunkier. Not death, just... Adobe.

If it gets slower or clunkier, it will die.

High chance Adobe increases pricing & wastes a year of engineering resources on integrating Figma with their Adobe Cloud over building useful features.

Re: Adobe to acquire Figma for $20B

#349

It’s a shame that the competition authorities don’t seem to have any interest in these type of acquisitions which destroys competition and harms consumers. Same thing happened with Architecture software eg when Autocad bought Revit - end result is extortionately priced software that many architects cannot afford because they are paid so poorly. Same will happen for graphic designers.

Anti-trust laws were written to address certain perceptions of how businesses operated back in the late 1800s. They were not particularly grounded in reality, and as such they are hard to actually implement as written in most situations.

Re: Adobe to acquire Figma for $20B

#350
post #330

Earlier quoted context omitted.

I never understood the appeal of Figma, or even it's use case. Can someone explain it to me?

If you're a UI designer and you work on a remote team, Figma makes it incredibly easy to both build and share your designs with your teammates. It runs entirely in a browser and was built from the start for sharing, so you can jump into a design file and see and share the latest work in real time. It is to design as Google Docs or Sheets was to Word or Excel. No more passing around files - everything just works in th…

And it's fast and doesn't come with 30 000 features you don't need, like support for print design.
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