For those interested in non-subscription, one-time payment alternatives, there are a few options: 1. Figma replacement - Sketch (1yr fee, updates optional, MacOS only) 2. Adobe Photoshop - Affinity Photo (Win/Mac) 3. Adobe Illustrator - Affinity Designer (Win/Mac) 4. Adobe InDesign - Affinity Publisher (Win/Mac) (I use this to create my indie magazine) 5. Adobe Animate - Tumult Hype (closest thing to Flash that we ha…
Adobe to acquire Figma for $20B
341–350 of 1001 posts
Re: Adobe to acquire Figma for $20B
#342Earlier quoted context omitted.
In case people are too young to remember, Macromedia was well on its way to matching Adobe's application suite – except Macromedia apps had far better UX, better performance, and better integration with the web. There's a good case that Adobe would no longer exist today had Adobe not acquired Macromedia.
> except Macromedia apps had far better UX, better performance, and better integration with the web Lest we only remember the roses smelling side, Macromedia also made the pile of crap called Flash. And Both Fireworks and Dreamweaver had their fair share of bugs under Macromedia too.
Re: Adobe to acquire Figma for $20B
#343It’s a shame that the competition authorities don’t seem to have any interest in these type of acquisitions which destroys competition and harms consumers. Same thing happened with Architecture software eg when Autocad bought Revit - end result is extortionately priced software that many architects cannot afford because they are paid so poorly. Same will happen for graphic designers.
> Same thing happened with Architecture software eg when Autocad bought Revit - end result is extortionately priced software that many architects cannot afford I only hope Macromedia's story doesn't repeat itself: Adobe buying the superior offering just to take it off the market.
Re: Adobe to acquire Figma for $20B
#344Many years ago, when Adobe bought Macromedia, they acquired a tool called Fireworks[1]. This was a combined bitmap and vector editor that was incredibly well-optimised for user-interface and web design, at a time when most designers were paying exorbitant license fees to do such work painfully and slowly in Photoshop and Illustrator. Fireworks was cheap, powerful, and hugely ahead of its time. Many of the features an…
Re: Adobe to acquire Figma for $20B
#345Great news for Invision. They must be stoked.
Re: Adobe to acquire Figma for $20B
#346Re: Adobe to acquire Figma for $20B
#347Earlier quoted context omitted.
> Adobe can't eat penpot! That's the beauty of open source
It's kind of amazing to me that we've reached the point where using open source is not a matter of idealism, but rather risk management to guard against the threat of product regressions due to consumer-hostile takeovers.
Re: Adobe to acquire Figma for $20B
#348My heart plummeted when I read this headline. I've done UI design work in some capacity for 18 years, and have always dreamed of design software with the thoughtful UI and features of Figma. When I realized Figma was that software, it was like experiencing a miracle. Software like this doesn't exist . It was the first design software I paid for (yes, in 18 years). And now it's going to die. I almost feel like crying.
I don't think Figma is going to die. It'll be bundled as part of the Creative Suite. It'll add buttons to quickly export your designs to PhotoShop or Illustrator or whatever. It'll probably get slower and clunkier. Not death, just... Adobe.
High chance Adobe increases pricing & wastes a year of engineering resources on integrating Figma with their Adobe Cloud over building useful features.
Re: Adobe to acquire Figma for $20B
#349It’s a shame that the competition authorities don’t seem to have any interest in these type of acquisitions which destroys competition and harms consumers. Same thing happened with Architecture software eg when Autocad bought Revit - end result is extortionately priced software that many architects cannot afford because they are paid so poorly. Same will happen for graphic designers.
Re: Adobe to acquire Figma for $20B
#350Earlier quoted context omitted.
I never understood the appeal of Figma, or even it's use case. Can someone explain it to me?
If you're a UI designer and you work on a remote team, Figma makes it incredibly easy to both build and share your designs with your teammates. It runs entirely in a browser and was built from the start for sharing, so you can jump into a design file and see and share the latest work in real time. It is to design as Google Docs or Sheets was to Word or Excel. No more passing around files - everything just works in th…