Please no. Someone tell me it's just an unconfirmed rumor. Why would they do such a thing? I am at very high risk for Factorio addiction, and the only reason I haven't played it yet is because I don't play PC games anymore. But I do have a Switch, and having Civ VI on there was enough of a problem, thank you very much. Goodbye everyone!
This is tragic news. In the future they will point to this as the pivotal moment that lead to the downfall of my career, relationships, financial security, etc. Is there a 12 step program for infrastructure maintenance survival horror games?
Factorio is coming to Nintendo Switch
291–300 of 366 posts
Re: Factorio is coming to Nintendo Switch
#292Re: Factorio is coming to Nintendo Switch
#293Earlier quoted context omitted.
The monsters only attack after their land is polluted: > Pollution attracts biters to the Player's factory. Biters who find themselves in a polluted area will attempt to reach the source of pollution and destroy it. So you can say they are the ones in self-defense.
Only because pollution alerts them to your presence. Walk near enough to them and they'll attack you, pollution or not.
There's also the expansion groups, which will periodically move around to create new nests. Even if you don't walk at all, you will be found and attacked sooner or later.
Re: Factorio is coming to Nintendo Switch
#294Earlier quoted context omitted.
If I recall correctly, the game does somewhat try to dodge that by having the player crash-land on the planet. Everything they do is, theoretically, in service of building a rocket to get off-planet again. ...now, do players go wildly beyond achieving that victory condition in ways that play into the colonial-exploitation vibe? Perhaps.
Eh, is it really "dodging that"? If an alien landed on our planet, took over our resources, filled our air with mutating pollution, and shot at us anytime we tried to take them back, we wouldn't give them a pass just because they were trying to leave :D I always kind of embraced the idea of being the bad guy in this game. I find the ease with which I (and others) just kind of shrug it off intersting. A more stark exa…
Re: Factorio is coming to Nintendo Switch
#295Earlier quoted context omitted.
Well, traffic is an essential part of city planning, which Cities Skylines is all about, so traffic is a part of that. You can avoid having to spend too much time on managing traffic if you follow some "design patterns", there is a bunch of them, so Google is probably your best friend. Although, there is a good comment on reddit that gives a quick overview, with links to more in-depth material, that might be a good s…
Well the problem is that this is what North American cities look like. But cities can be different. They can be mostly transit + bikes, but that seems impossible to do in CS.
However you do still need roads as businesses need them to ship and receive, and this is where traffic management counts.
Re: Factorio is coming to Nintendo Switch
#296I finished it once because a friend told me it was awesome and I had time on my hands. I remember trudging through the beginning, spending a lot of time calculating ratio in a spreadsheet, a lot of time spent lying belts and a huge sense of relief when I finally got the bots.
The whole experience felt like work to me. What am I missing?
Re: Factorio is coming to Nintendo Switch
#297I bought Factorio about a year ago, but I still haven't played it because I'm afraid to. I nearly flunked out of college the first time around because of Minecraft addiction, who the hell knows what would happen with Factorio?
Re: Factorio is coming to Nintendo Switch
#298Earlier quoted context omitted.
City Skylines on the Switch? Why do I not know such things? Cheers went up in my house when I told them about Factorio. Personally I'll always prefer mouse+keyboard, but it's also fun to play games in the living room.
Getting a Steam Deck has absolutely destroyed my life. Plays mouse+keyboard games so comfortably and effortlessly.
Re: Factorio is coming to Nintendo Switch
#299Earlier quoted context omitted.
> The aliens even give the game a satisfying environmental and political dimension, though the mechanics in this respect are more straightforward, i.e., just kill the aliens. Though emitting less pollution with solar also helps. I wish for a factorio clone that explores this more, rather than just an environmental hazard employ/enslave the local population, feed them, and so on.
I couldn't agree more, I think the production logistics are so good in Factorio that they're really running up against powerful diminishing returns. Better to strengthen a fascinating, secondary part of the game with a lot of space left to explore: the aliens. Hopefully this is part of the Factorio expansion.
Re: Factorio is coming to Nintendo Switch
#300Can someone explain to me why people enjoy Factorio so much? I finished it once because a friend told me it was awesome and I had time on my hands. I remember trudging through the beginning, spending a lot of time calculating ratio in a spreadsheet, a lot of time spent lying belts and a huge sense of relief when I finally got the bots. The whole experience felt like work to me. What am I missing?
Might not be for everyone though, even if you like those elements. I personally love Factorio, one of my most favorite games of all time.