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Factorio is coming to Nintendo Switch

factorio.com

91–100 of 366 posts

Re: Factorio is coming to Nintendo Switch

#91
post #9

Playing minecraft on switch vs my pixel 6 is night and day. I can't imagine performance is anywhere near what it needs to be for an end game base? But I'd be curious to see what they've come up with here.

Yeah, they cover performance too, but sounds like we will definitely see impact with mega bases: One of the first questions you might ask is how does the game perform. We worked on many optimizations to make sure the game performs as well as possible. You should expect 30-60 FPS (both in TV mode and handheld mode). As for UPS, the average player should be able to go through all of the content and launch a rocket, whi…

I see potential for playing with your Switch on a beefy community server, where the server is responsible for UPS.

Edit: I guess the client also has to run the simulation, never mind. It seems like overall, Factorio is well under-optimized though. For a game that has been out forever, it still has a huge ceiling.

Re: Factorio is coming to Nintendo Switch

#92

Well, we have https://mindustrygame.github.io/ that it is free software. And IHMO it is best that Factorio.

Strange that nowhere on this landing page does Mindustry advertise itself as "free software". In fact, there is a very prominent link to buy it on steam for $9.99. A bit off-putting. As developers of course we associate GitHub with FOSS, but would a layman? I guess the thinking is anyone who doesn't know to visit the repo and `git clone` probably requires the steam installation? $9.99 however is not cheap many places…

It's "free as in speech", not "free as in beer".

https://www.gnu.org/philosophy/free-sw.en.html

Re: Factorio is coming to Nintendo Switch

#93

Well, we have https://mindustrygame.github.io/ that it is free software. And IHMO it is best that Factorio.

Strange that nowhere on this landing page does Mindustry advertise itself as "free software". In fact, there is a very prominent link to buy it on steam for $9.99. A bit off-putting. As developers of course we associate GitHub with FOSS, but would a layman? I guess the thinking is anyone who doesn't know to visit the repo and `git clone` probably requires the steam installation? $9.99 however is not cheap many places…

OSS developer finds way to get people to pay for their software, other OSS developers furious. Film at 11.

Like seriously, they made a game and made it open source and free (there's even a prominent $0 itch.io link just under the Steam one!), and allow people to pay them money for it using the most popular and successful game distribution platform in the history of mankind, and people are put off by it?

Re: Factorio is coming to Nintendo Switch

#94

Earlier quoted context omitted.

Strange that nowhere on this landing page does Mindustry advertise itself as "free software". In fact, there is a very prominent link to buy it on steam for $9.99. A bit off-putting. As developers of course we associate GitHub with FOSS, but would a layman? I guess the thinking is anyone who doesn't know to visit the repo and `git clone` probably requires the steam installation? $9.99 however is not cheap many places…

It's "free as in speech", not "free as in beer". https://www.gnu.org/philosophy/free-sw.en.html

No, it is also "free as in beer": https://anuke.itch.io/mindustry

Re: Factorio is coming to Nintendo Switch

#95
post #3
post #2

Curious to see how well it translates to controllers. I know there is limited support on the Steam Deck, but I'm guessing it's still subpar to traditional mouse/keyboard controls. From the link: Factorio was developed for 10 years with only keyboard and mouse in mind, so making sure the game is fully playable with controllers was no easy task. Playing with a controller is slightly slower, and will take some getting u…

I bet touch adds a dimension to it. Touch-and-drag for belts, picking from inventory with touch...

Switch games need to have non-touch control options cause it's also meant to be played docked

Re: Factorio is coming to Nintendo Switch

#96

Please no. Someone tell me it's just an unconfirmed rumor. Why would they do such a thing? I am at very high risk for Factorio addiction, and the only reason I haven't played it yet is because I don't play PC games anymore. But I do have a Switch, and having Civ VI on there was enough of a problem, thank you very much. Goodbye everyone!

Well, don't worry. The base game is easy to complete in ~20 hours. Nintendo won't allow mods, so you won't have access to the add-ons that boost a single game (Krastorio, SpaceX, Bob's) into the 1000+ hour range.

Re: Factorio is coming to Nintendo Switch

#97
post #61

There was a funny but insightful take about how Factorio is about a colonizing force going to a planet and taking all of it's natural resources while suppressing all the native inhabitants and how the player identifies with this evil entity as if a good thing.

In real life, we perceive colonisation as something bad because we have empathy to other humans — which is something we don't really have no control over, as hundreds of years of human evolution have made us this way.

But as creatures in Factorio don't have triggers that force us to feel empathy for them, what objective reasons do we have to take their side over a protagonist, who is clearly human? The only reasons I can think of are violations of private property — which the monsters don't see to actually claim — and non-aggression principle, which they usually break first, giving the protagonist the right to defend himself.

Re: Factorio is coming to Nintendo Switch

#98
post #3
post #2

Curious to see how well it translates to controllers. I know there is limited support on the Steam Deck, but I'm guessing it's still subpar to traditional mouse/keyboard controls. From the link: Factorio was developed for 10 years with only keyboard and mouse in mind, so making sure the game is fully playable with controllers was no easy task. Playing with a controller is slightly slower, and will take some getting u…

I bet touch adds a dimension to it. Touch-and-drag for belts, picking from inventory with touch...

Unfortunately the steam deck touch calibration is kind of bad. Mine is all over the place at times, and on kb/mouse designs it can be hard to be accurate enough.

Re: Factorio is coming to Nintendo Switch

#99
post #17

Earlier quoted context omitted.

This is tragic news. In the future they will point to this as the pivotal moment that lead to the downfall of my career, relationships, financial security, etc. Is there a 12 step program for infrastructure maintenance survival horror games?

Dear Diary, I sold my Switch today. I had to do it. I'm devastated, but it was my only choice - I had to protect myself, my career, and my marriage. It was the right call, but I can't believe I didn't even get to say goodbye to all my Animal Crossing villagers. I feel like I betrayed them, but if I kept it, I would have been betraying myself... I'll never forget you, Lord Bootycheeks. Please forgive me.

Gamers Anonymous

Re: Factorio is coming to Nintendo Switch

#100

Please no. Someone tell me it's just an unconfirmed rumor. Why would they do such a thing? I am at very high risk for Factorio addiction, and the only reason I haven't played it yet is because I don't play PC games anymore. But I do have a Switch, and having Civ VI on there was enough of a problem, thank you very much. Goodbye everyone!

Same. Factorio is such an addictive, amazing game. There’s always one more thing to automate. “What if I could automate my nuclear reactors to keep fuel consumption low … oh, but what if I could automate the fuel production itself?” On and on. It’s kind of like KSP if you play it in hardcore where you can’t do anything except through kOS.

100% fuel efficient 4-core nuclear reactor :) https://www.youtube.com/watch?v=QccZ6lJ6bT0&t=1178s
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