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Online art communities begin banning AI-generated images

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Re: Online art communities begin banning AI-generated images

#32
post #7

Art takes effort. Training models and feeding them information takes effort. AI is not magic. Art is just getting another toolset.

Building a motorbike from scratch by hand also takes effort, but we've universally agreed that that doesn't let you enter it into the Tour de France.

Re: Online art communities begin banning AI-generated images

#34
post #17
post #6

It's going to be interesting to see how this is going to get enforced in the likely future in which AI art becomes in every way indistinguishable from human art.

They can just focus on obvious cases: people that upload new images at an astounding rate, people who forget to remove the AI watermarks, and people who simply admit to using AI. No need to turn it into a witch hunt where you accuse everyone of using AI.

[deleted]

Re: Online art communities begin banning AI-generated images

#35
I think the communities involved here like digital artists, furries etc got a lot of attention hating on NFTs last year, so they are doubling down with the anti-art-generator movement. But I don't think this one will be so successful. Like sure, maybe art community sites could require you to tag prompt-generated art just as a way to label things, but in terms of widespread usage the cat is out of the bag.

Whenever I get on Twitter and see someone incoherently angry about people using Stable Diffusion I'm reminded of that quote from an Android in Blade Runner 2049: “You tiny thing. In the face of the fabulous new, your only thought is to kill it? For fear of great change? You can’t hold the tide with a broom.”

Re: Online art communities begin banning AI-generated images

#37
post #9

Challenge accepted. How will they know?

My normal artwork (digital) is 9000x9000 pixels up to about 14400x14400. Good luck getting any of them to make something bigger than 1024x1024. Sure, you can use Gigapixel to upres things, but in the end it's basically impossible to make a decent artwork using ML at the moment. I only use Dall-E for offbeat ideas for geometric abstractions, so far Stable Diffusion sucks for that purpose.

Of course when you upload at no one wants you to do the full resolution image; at 1024x1024 you might be able to fool people with something ML made.

I believe most of these models only use 1k images so they really can't make anything bigger yet. Maybe someday but not today.

Re: Online art communities begin banning AI-generated images

#38
post #6

It's going to be interesting to see how this is going to get enforced in the likely future in which AI art becomes in every way indistinguishable from human art.

In the future we'll hire blade runners to find and destroy AI art

Someone needs to make an AI art detector and name it Voight-Kampff. Ironically, it would be a great application for machine learning.

Re: Online art communities begin banning AI-generated images

#39
post #7

Art takes effort. Training models and feeding them information takes effort. AI is not magic. Art is just getting another toolset.

Typing a prompt into DALLE does not take effort and it does not make you an artist. Don't kid yourself that the people generating art and submitting it to these sites are the same ones writing and training the AI.

Re: Online art communities begin banning AI-generated images

#40
post #25

They should also ban creating digital art, as digital art takes less effort than paper.

I don't think that's really fair... I can see the argument for removing AI generated stuff in part because it doesn't require technical artistic skill (whereas digital art still does, in your ability to observe, draw with perspective, etc.)

But that can easily lead to a slippery slope since it requires more technical skill to make physical art than digital (for one, you can't "undo" anything in physical world.) Where do we draw the line?

Secondly, it will just become more and more subtle as art softwares will subtly repackage such AI tools into their art software packaging. I am willing to bet anything Adobe is already employed an army already to figure out how to do so. How would you tackle that?

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