Earlier quoted context omitted.
This reminds me of a saying I've heard from Dean Graziosi (sales type guy). "Sell them what they want, give them what they need". I also dislike this whole game where you have to essentially mould yourself into this "mainstream click-baity character", but part of me recognises that if your goal is to sell, then you'd be wise to spend time on presenting your content in a way that is at least initially attention grabbi…
> but part of me recognises that if your goal is to sell , then you'd be wise to spend time on presenting your content in a way that is at least initially attention grabbing. The issue is, I think, exactly that everyone must be at least partially a salesman to get ahead. Is this what we want? Is there a way for YouTube to compensate for clickbaity titles and thumbnails? Are they incentivized to do so? Thinking back a…
Call it misplaced pride or whatever, but they usually feel doing/saying something purely because it helps selling comes across "not pure" or "not in good faith" or not "why I do this".
Eventually they end up justifying with something along the lines of "good product (or person) just sells itself" or end up bitter comparing themselves with someone who sold worse stuff, but sold more to stay long enough in business.
good advertising/sales/marketing (i know they are not the same) strategies have a large upfront cost, which most if not all good-but-failed products/services cannot sustainably pay for.
My hope for the internet was to lower the bar by being accessible to everyone and allowing more indie sellers to prosper. And it did deliver. what i did not see coming was this industry for gaming the system which in turn drowns the true indie voice.