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Mille Bornes

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Re: Mille Bornes

#31

The last time our family played it became frustrating: one team being unable to even get their car rolling off the starting line — waiting, waiting for the magic cards to fix a flat, get a green light, etc. The opposing team had wonderful hands and were ruthless. I kept thinking that there's a fun game in here, but not with the current rules/deck. I think a driving game should have more driving ... less sitting aroun…

Got this recently for my kids and was pleasantly surprised that the current rules no longer require a GO card after recovering from an incident.

Re: Mille Bornes

#32

When I was in 7th grade I used ResEdit to do a total conversion of the Macintosh version of Mille Bornes for a French class project. The provided theme was “La Vie Est (Et?) Belle.” My French teacher really had no clue how to receive it. He didn’t really understand how I made an entire computer card game. My more tech aware home room teacher went to bat for me and eventually I won a school award and got to eat lunch…

«Est.»

Note that French typically does not capitalize individual words in a title as English does.

Re: Mille Bornes

#33
Weird. We started building a Mille Bornes clone game at work last week based on a particular data problem we are facing.

This game is great. Practice yelling in French.

Re: Mille Bornes

#34
post #33

Weird. We started building a Mille Bornes clone game at work last week based on a particular data problem we are facing. This game is great. Practice yelling in French.

COUP FOURRÉ!

Re: Mille Bornes

#35
post #32

When I was in 7th grade I used ResEdit to do a total conversion of the Macintosh version of Mille Bornes for a French class project. The provided theme was “La Vie Est (Et?) Belle.” My French teacher really had no clue how to receive it. He didn’t really understand how I made an entire computer card game. My more tech aware home room teacher went to bat for me and eventually I won a school award and got to eat lunch…

«Est.» Note that French typically does not capitalize individual words in a title as English does.

Thank you for both notes!

Re: Mille Bornes

#36
post #22

Earlier quoted context omitted.

The whole "waiting for a green light to just start" is the problem, I think. We have house rules that limit the cases where you need a green light, and the pace is much better. And less frustrating.

New house rule : It's illegal to say you have a house rule without citing said house rule.

Fair enough! IIRC (it was a long time ago) we did not need a green light to start except after a red light. This avoids the first player reaching 500 km with the last one having yet to actually start. You need to remove a couple of green lights because otherwise there are too many of them, though.

Re: Mille Bornes

#37

When I was in 7th grade I used ResEdit to do a total conversion of the Macintosh version of Mille Bornes for a French class project. The provided theme was “La Vie Est (Et?) Belle.” My French teacher really had no clue how to receive it. He didn’t really understand how I made an entire computer card game. My more tech aware home room teacher went to bat for me and eventually I won a school award and got to eat lunch…

There are even games which are basically ResEdit'ed Mille Bornes. One is Grass[0]; what are others? [0] https://en.wikipedia.org/wiki/Grass_(card_game) ... which leads to: https://en.wikipedia.org/wiki/Touring_(card_game)

Mille Bornes is a clone of Touring plus a few things:

Dujardin described 1000 Bornes,1 as “la Canasta de la Route,” but the game is not based on canasta but rather on William Janson Roche's 1906 classic Touring, with the addition of safety cards and the novel Coup fourré play. - the article at hand

Re: Mille Bornes

#38

I played this a ton as a kid, and to this day, I sometimes shout Coup-fourré! when I have an instant rebuttal to something... I knew there were a few different editions, but had no idea there were so many! My family's set is the 1960 design.

My 8 and 11y old daughters love playing it. They really don't mind the old card design. We also built a "circuit" with cardboard where we use my old micro machines cars to visualize our trip.

We also play with our own rules where there is no need to find a greenlight after reparing/changing wheel/refueling the car. Otherwise it is always the player getting the 'véhicule prioritaire' (aka firefighters card) who win and it spoils the fun.

Re: Mille Bornes

#39
post #22

Earlier quoted context omitted.

The whole "waiting for a green light to just start" is the problem, I think. We have house rules that limit the cases where you need a green light, and the pace is much better. And less frustrating.

New house rule : It's illegal to say you have a house rule without citing said house rule.

Coup-fourré! I play my Grognard card sideways and block your unofficial rules.

Re: Mille Bornes

#40

I played this a ton as a kid, and to this day, I sometimes shout Coup-fourré! when I have an instant rebuttal to something... I knew there were a few different editions, but had no idea there were so many! My family's set is the 1960 design.

My 8 and 11y old daughters love playing it. They really don't mind the old card design. We also built a "circuit" with cardboard where we use my old micro machines cars to visualize our trip. We also play with our own rules where there is no need to find a greenlight after reparing/changing wheel/refueling the car. Otherwise it is always the player getting the 'véhicule prioritaire' (aka firefighters card) who win an…

My kids have the Cars movie version of the Mille bornes. In my mind, the Cars design ruins the whole game, it's no longer special to me. Plus it's really hard to tell the card types without looking carefully at the small logos in the corners. All the cards have cars on it! It just feel like any random cheap Disney board game.

I'm feeling old. :D

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