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Ask HN: What will be the large-scale second-order consequence of AI Art?

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21–30 of 42 posts

Re: Ask HN: What will be the large-scale second-order consequence of AI Art?

#23
"Given the right prompt you can ask for ideas for decorations, architecture, product design, advertisements and who knows what else. It's only a matter of time before it creates 3d images and gets connected to a 3d printer then we'll be able to print some of what we see."

I've written this before but it's relative to this discussion.

Re: Ask HN: What will be the large-scale second-order consequence of AI Art?

#24
Explosion in indie animated series. Going to go from $15-$20 million for a season of an animated show (requiring industry buy-in, expectation of profit, etc.) to something 2-3 people can make as a passion project in a year. As with indie games and YouTube channels, a couple of these shows will become cultural gems.

First to market with an easy-onboarding decent-looking AI animation platform will build a self-perpetuating position. Think like Roblox for animators.

Re: Ask HN: What will be the large-scale second-order consequence of AI Art?

#25
The next step will be attaching one of these AI models to a robot that paints, to create unique physical pieces that will be exhibited in galleries everywhere. Much like there are art styles using recycled garbage, this one will use recycled pixels from its training data.

Re: Ask HN: What will be the large-scale second-order consequence of AI Art?

#26
post #17

Vague embarrassment ten years on when you look at something from 2023 that’s filled with obvious machine-made art, the same way looking at old rave fliers full of MANDELBROTS!!! feels faintly embarrassing.

Is there a term for this anticipatory future embarrassment? Some kind of German conjunction?

German here. I made this up, but I think it fits: vorausschämen

A quick search confirms that other people were already using the term. :)

Re: Ask HN: What will be the large-scale second-order consequence of AI Art?

#27

Vague embarrassment ten years on when you look at something from 2023 that’s filled with obvious machine-made art, the same way looking at old rave fliers full of MANDELBROTS!!! feels faintly embarrassing.

I don't see why it has to be embarrassing. I view it as a form of retrofuturism, an artifact of how society and its expectations for the future at that time influenced art.

The current ai art world is shockingly reminescent of new minecraft updates; everyone using the same new blocks in their builds, so much so that block pallettes are comprised of blocks that do not go together at all, al for the sake of "making a build with the new blocks"

I think experimenting with new art techniques in this way is a fundamental part of the human experience, and i see no reason to cringe at it, even if it means that you can sometimes tell that a minecraft build was made when the update that included its blocks came out.

Re: Ask HN: What will be the large-scale second-order consequence of AI Art?

#28
post #20

I'm surprised by the comments on this topic. The art generated by AI is not the product. AI generation is a tool that artists (and non artists to some extent) can use to take away a lot of the tedium. I think of it as AI assisted art. My bets on second order consequences: 1. 3D world generation based on prompts 2. Ambient music and sounds 3. Character modeling 4. And yes, interactive storytelling. Imagine getting the…

Likewise, I was surprised by the pessimism in this thread surrounding generative art. Humans are extremely visual creatures, yet creating visuals is incredibly difficult. I hope this can drastically increase the number of visual storytelling in the world through the means that you mentioned.

Re: Ask HN: What will be the large-scale second-order consequence of AI Art?

#29
post #20

I'm surprised by the comments on this topic. The art generated by AI is not the product. AI generation is a tool that artists (and non artists to some extent) can use to take away a lot of the tedium. I think of it as AI assisted art. My bets on second order consequences: 1. 3D world generation based on prompts 2. Ambient music and sounds 3. Character modeling 4. And yes, interactive storytelling. Imagine getting the…

The latest season of Westworld had a great vision om what prompt based character modeling could look like.

Re: Ask HN: What will be the large-scale second-order consequence of AI Art?

#30
Cheap designs. There's a viral song going around tiktok right now about a kid who loves corn. Here's a Dall-E generated tshirt design that I'm sure would sell with cleanup and small effort.

https://i.imgur.com/HdT2bWM.png

One can crank out merch much faster for current trends.

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