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The erosion of the Mac experience

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Re: The erosion of the Mac experience

#161

I feel like I may be the only developer that prefers Windows to MacOs. I really, really just do not get the "Mac Experience". It feels so clunky and counter intuitive. - Why does the alt tab equivalent cycle through applications first, and I need another shortcut to cycle through the windows of that application? When I have an IDE with 5x instances, hosting different projects, it's a pain switching back to the projec…

Don't worry I'm European and 90% of developers I know think exactly like you (and me). It's just that the HN crowd is typically North American, and people tend to like what they have grown with.

Re: The erosion of the Mac experience

#162
post #134

This guy has no idea what he’s talking about. One language, one gui framework, and one API paradigm - unified across all contextual devices - is exactly what Apple should do. SwiftUI is not it by any means, but to say that the idea of SwiftUI tries to achieve is a bad aim is completely wrong. The aim of UIKit on all Apple devices is 100% correct; and allows developers to go deep into the API forest to create mystical…

> one gui framework Every time I try to copy a fragment of text on my iPhone, I am reminded that "one GUI framework" is very far from a solved problem.

Oh yes, that is so badly done on iOS! I thought I was the only person bothered by copy and paste on the iPhone.

Even Apple’s own Messages app won’t let you copy single words. I end up having to paste the entire message into the Notes app (having fought its UI to get a blank page first).

How about text entry on iOS in general? It seems almost designed to cause typos and autocorrect mistakes. Whole websites are devoted to laughing at users who make them.

I hardly think Jobs would have thought that was a cool glass of water but who really knows.

Re: The erosion of the Mac experience

#163
post #139
post #109

Earlier quoted context omitted.

> Desktop Linux GUI is still painful and really only suitable for those who love to tinker. Nah it works completely fine. There is no photoshop, yes, but stuff does work.

Except for power management, screen sharing under Wayland and certain Bluetooth headsets

I get battery life similar to Windows on my X1. I regularly share my screen on work-related meeting and it works for me without any issues on Gnome with Wayland.

Re: The erosion of the Mac experience

#164
post #22

I just started developing in Swift/SwiftUI with a few app ideas in mind as a 37 year old with quite a bit of XP developing web services and *nix based utilities. I _really_ like the overall experience of Swift and the mac ecosystem a lot. Maybe there is a lot of truth in the headline, but other than XCode not being as excellent as PyCharm or VSCode, I'm having a lot of fun and getting some users along the way.

> other than XCode not being as excellent as PyCharm or VSCode I can't help pointing out the irony that PyCharm uses custom native rendering and VSCode is an Electron app, while Xcode is the only native Mac app of the bunch Obviously there's a lot more that goes into a piece of software, but

i just don’t find the developer XP to be as good. i did kind of chuckle a bit, though, when i typed VSCode.

Re: The erosion of the Mac experience

#165

Earlier quoted context omitted.

Your parents, kids et cetera aren't power users though. Macs used to be for professionals, but Apple started seriously chasing the consumer demographic with the original iMac.

> Macs used to be for professionals Makes you wonder who is then buying these expensive MacBook Pros, Mac Studios and Mac Pros. I guess it's those grandmas needing 28 cores for their recipes.

The 13" Macbook Pro is pro in name only.

Re: The erosion of the Mac experience

#166

Earlier quoted context omitted.

> Macs used to be for professionals Makes you wonder who is then buying these expensive MacBook Pros, Mac Studios and Mac Pros. I guess it's those grandmas needing 28 cores for their recipes.

The 13" Macbook Pro is pro in name only.

If you can't replace the basics like battery, display, keyboard, RAM, CPU, SSD, it isn't "professional", IMO. ThinkPad really set the standard for that. Used to be able to do that on MacBooks.

Likewise, if you need to take it to an Apple Store and wait 1-2 weeks for parts to come in, again, it isn't fit for purpose versus repairing it in-house, or RMAing it fast.

Re: The erosion of the Mac experience

#167
post #156

I feel like I may be the only developer that prefers Windows to MacOs. I really, really just do not get the "Mac Experience". It feels so clunky and counter intuitive. - Why does the alt tab equivalent cycle through applications first, and I need another shortcut to cycle through the windows of that application? When I have an IDE with 5x instances, hosting different projects, it's a pain switching back to the projec…

> I attach a non Mac external monitor to a new MacBook Pro from work and the text is super blurry. Much googling later and I need to use something called Better Display to create a virtual display, and project that to my monitor That’s not the correct solution. The correct solution is for the monitor manufacturer to stop reporting an EDID that identifies their monitor as a TV (and thereby forces the OS to default to…

The OPs solution is the only valid solution they have open to them though.

Re: The erosion of the Mac experience

#168
post #132
post #69

Earlier quoted context omitted.

The start of macs being viable for IT professionals was OSX, which was well after the iMac.

IT professionals were using Mac before that, or do you think DTP, 2D, Excel, Illustration,... sprungs out of thin air?

Unix you layer a major role in the success of the Mac in two key markets. First max was the cool box for young developers, since it provided a Unix dev environment and this such nice things as Python, ruby, reasonable c++, git, etc. when these often worked poorly on windows. 2) while emgineering software moved from Unix to windows in the early 2000s, scientific software often did not. It was however available on macs. The result is that macs took over university science departments.

Now both of these are irrelevant because of virtualization, wsl, and better windows support. But it was once a really big deal. Mac was a Unix environment that also had word and PowerPoint.

Re: The erosion of the Mac experience

#169

I feel like I may be the only developer that prefers Windows to MacOs. I really, really just do not get the "Mac Experience". It feels so clunky and counter intuitive. - Why does the alt tab equivalent cycle through applications first, and I need another shortcut to cycle through the windows of that application? When I have an IDE with 5x instances, hosting different projects, it's a pain switching back to the projec…

I agree. In my experience, Windows "just works". And when it comes to working on graphics-intensive applications, and using commercial software packages it's a shoo-in.

Re: The erosion of the Mac experience

#170

I feel like I may be the only developer that prefers Windows to MacOs. I really, really just do not get the "Mac Experience". It feels so clunky and counter intuitive. - Why does the alt tab equivalent cycle through applications first, and I need another shortcut to cycle through the windows of that application? When I have an IDE with 5x instances, hosting different projects, it's a pain switching back to the projec…

I like Macs a lot but agree in a couple of ways: Full-screen mode wasn't done well, and they never fixed it. Disk images don't make sense for distributing software cause they take longer to open for no reason, though the usual Windows way of having an exe installer is even worse.
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