Live data from Hacker News

Why does Meta Quest – Horizon Worlds look so terible?

news.ycombinator.com

31–40 of 72 posts

Re: Why does Meta Quest – Horizon Worlds look so terible?

#31

Even if the metaverse looked good, which is doesn't, the entire development is a waste of time, resources, and human talent. The idea of extracting money from individuals for goods which don't exist or provide utility, is appalling. If the metaverse ultimately becomes popular and revenue-generating, it will be a sad day for humanity.

That ship has sailed a long time ago. Second Life was an early adopter, but games have been selling virtual goods for a long time.

Not to mention NFTs.

Re: Why does Meta Quest – Horizon Worlds look so terible?

#32
post #23
post #12

The Oculus/Meta Quest 2 runs on a Qualcomm Snapdragon XR2. That chip's GPU, the Adreno 650, has a pixel fill rate of 14 GP/s. Compare this to a GPU like the NVidia RTX 3090, which has a fill rate of 190 GP/s. Lighting, textures, transparency, and many of the effects that make things look good in modern games, at the resolution and framerate required for smooth VR, can't currently be done on a $400 headset. At least i…

I mean you can literally run HL: Alyx on the quest 2 so this doesnt really hold up?

No, you can use a quest 2 to play HL: Alyx on your PC via Oculus Link or Air Link. In that case, all the rendering is happening on your PC, and the quest is just a display. The Quest 2 can't run HL: Alyx itself.

Re: Why does Meta Quest – Horizon Worlds look so terible?

#33
post #20

Earlier quoted context omitted.

> Either that or Zuck / Facebook execs are just in a massive echo chamber. I know people who work at Facebook, and based on my conversations with them, it is definitely this one.

The emperor has no pants.

Well, in the Horizon Worlds metaverse, people have no legs at all.

Re: Why does Meta Quest – Horizon Worlds look so terible?

#34

Even if the metaverse looked good, which is doesn't, the entire development is a waste of time, resources, and human talent. The idea of extracting money from individuals for goods which don't exist or provide utility, is appalling. If the metaverse ultimately becomes popular and revenue-generating, it will be a sad day for humanity.

Agreed. Even if every other person on Earth is in the Metaverse, I'll still not be and continue insulting every last one of them for their idiocy.

Maybe we can make our own neo-luddite community, where people do real things with real objects.

Re: Why does Meta Quest – Horizon Worlds look so terible?

#35
post #8

https://youtu.be/7xvNNt-dRrA?t=93 playstation home had the quality of the metaverse in 2008. lol

This is why the argument about "weak" hardware makes no sense. A GPU from 2008 is at least an order of magnitude worse in peak perf than a modern "weak" GPU.

Re: Why does Meta Quest – Horizon Worlds look so terible?

#36
post #12

The Oculus/Meta Quest 2 runs on a Qualcomm Snapdragon XR2. That chip's GPU, the Adreno 650, has a pixel fill rate of 14 GP/s. Compare this to a GPU like the NVidia RTX 3090, which has a fill rate of 190 GP/s. Lighting, textures, transparency, and many of the effects that make things look good in modern games, at the resolution and framerate required for smooth VR, can't currently be done on a $400 headset. At least i…

A quick look on Wikipedia[0] shows that 14 GP/s is bad, but really not that bad. It's not like games from 10 years ago when that kind of fill rate was common all looked this bad. Consider that even the humble Xbox 360 had plenty of better looking games than this and only had a I don't think this is a particularly good argument in Meta's favour. 0: https://en.wikipedia.org/wiki/List_of_Nvidia_graphics_proces...

[deleted]

Re: Why does Meta Quest – Horizon Worlds look so terible?

#37

Even if the metaverse looked good, which is doesn't, the entire development is a waste of time, resources, and human talent. The idea of extracting money from individuals for goods which don't exist or provide utility, is appalling. If the metaverse ultimately becomes popular and revenue-generating, it will be a sad day for humanity.

> or provide utility

You may not think it provides utility. If someone else is willing to pay for it – whatever 'it' is – then by definition they do.

I think people are bananas for spending $200k on a car when you can get the bus. But hey, not my money. You do you.

Re: Why does Meta Quest – Horizon Worlds look so terible?

#38
post #23
post #12

The Oculus/Meta Quest 2 runs on a Qualcomm Snapdragon XR2. That chip's GPU, the Adreno 650, has a pixel fill rate of 14 GP/s. Compare this to a GPU like the NVidia RTX 3090, which has a fill rate of 190 GP/s. Lighting, textures, transparency, and many of the effects that make things look good in modern games, at the resolution and framerate required for smooth VR, can't currently be done on a $400 headset. At least i…

I mean you can literally run HL: Alyx on the quest 2 so this doesnt really hold up?

[deleted]

Re: Why does Meta Quest – Horizon Worlds look so terible?

#39

Even if the metaverse looked good, which is doesn't, the entire development is a waste of time, resources, and human talent. The idea of extracting money from individuals for goods which don't exist or provide utility, is appalling. If the metaverse ultimately becomes popular and revenue-generating, it will be a sad day for humanity.

I have bad news for you re: humanity. The size of the video game micro transaction market is enormous, growing, and consists almost entirely of ways to extract money from individuals for goods which don't exist or provide utility. https://finance.yahoo.com/news/online-microtransaction-globa...

[deleted]
Post reply on HN