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System.css: A design system for building retro Apple interfaces

sakofchit.github.io

11–20 of 58 posts

Re: System.css: A design system for building retro Apple interfaces

#11
post #4

I collect these novelty CSS things for fun! here https://github.com/sw-yx/spark-joy/blob/master/README.md#fun... - [NES.css]( https://github.com/nostalgic-css/NES.css ): NES.css is a NES-style(8bit-like) CSS Framework. - [PSone.css]( https://github.com/micah5/PSone.css ): PS1 style CSS Framework, inspired by NES.css. - [LaTeX.css]( https://latex.now.sh/ ) - Operating System CSS - [98.css](https://github.com/jdan/98.c…

Don't forget Puppertino for OSX! https://github.com/codedgar/Puppertino

https://github.com/codedgar/Puppertino

Re: System.css: A design system for building retro Apple interfaces

#12
post #9

When I look at this I can’t help thinking that desktop UX reached its peak (or plateau?) three decades ago. What improvements have there been since System 6? Perhaps multiple desktops, tabs, and universal search (e.g. Spotlight) but those improvements feel more incremental than fundamental.

[deleted]

Re: System.css: A design system for building retro Apple interfaces

#14
post #4

I collect these novelty CSS things for fun! here https://github.com/sw-yx/spark-joy/blob/master/README.md#fun... - [NES.css]( https://github.com/nostalgic-css/NES.css ): NES.css is a NES-style(8bit-like) CSS Framework. - [PSone.css]( https://github.com/micah5/PSone.css ): PS1 style CSS Framework, inspired by NES.css. - [LaTeX.css]( https://latex.now.sh/ ) - Operating System CSS - [98.css](https://github.com/jdan/98.c…

Don't forget Puppertino for OSX! https://github.com/codedgar/Puppertino https://github.com/codedgar/Puppertino

"Based on MacOS HIG guidelines" ... uses links for buttons.

Somehow this is even more aligned with Apple of today.

Re: System.css: A design system for building retro Apple interfaces

#16
post #9

When I look at this I can’t help thinking that desktop UX reached its peak (or plateau?) three decades ago. What improvements have there been since System 6? Perhaps multiple desktops, tabs, and universal search (e.g. Spotlight) but those improvements feel more incremental than fundamental.

> What improvements have there been since System 6

I can use touch gestures, scroll intuitively or swipe between recently active websites or apps on my iOS device.

I can work seamlessly on the same document using multiple devices and/or with multiple people.

(Web) UX advances let me view maps, browse apartment listings, compare various kinds of products and order stuff online.

Then again, not sure how much all that is worth since I still use console for work.

Re: System.css: A design system for building retro Apple interfaces

#17
post #4

I collect these novelty CSS things for fun! here https://github.com/sw-yx/spark-joy/blob/master/README.md#fun... - [NES.css]( https://github.com/nostalgic-css/NES.css ): NES.css is a NES-style(8bit-like) CSS Framework. - [PSone.css]( https://github.com/micah5/PSone.css ): PS1 style CSS Framework, inspired by NES.css. - [LaTeX.css]( https://latex.now.sh/ ) - Operating System CSS - [98.css](https://github.com/jdan/98.c…

Nice, saw you also have a section on fonts! Think the following could make you smile, too. Checkout this font that changes with the users facial expression (shameless plug):

Description: https://danishdesignaward.com/en/arkiver/nominee/adam-lenzin...

Demo: https://facetype3000.herokuapp.com

Re: System.css: A design system for building retro Apple interfaces

#19
post #9

When I look at this I can’t help thinking that desktop UX reached its peak (or plateau?) three decades ago. What improvements have there been since System 6? Perhaps multiple desktops, tabs, and universal search (e.g. Spotlight) but those improvements feel more incremental than fundamental.

Why would you expect the fundamentals to change? Wouldn’t that be a bad sign?

Re: System.css: A design system for building retro Apple interfaces

#20
post #4

I collect these novelty CSS things for fun! here https://github.com/sw-yx/spark-joy/blob/master/README.md#fun... - [NES.css]( https://github.com/nostalgic-css/NES.css ): NES.css is a NES-style(8bit-like) CSS Framework. - [PSone.css]( https://github.com/micah5/PSone.css ): PS1 style CSS Framework, inspired by NES.css. - [LaTeX.css]( https://latex.now.sh/ ) - Operating System CSS - [98.css](https://github.com/jdan/98.c…

Nice, saw you also have a section on fonts! Think the following could make you smile, too. Checkout this font that changes with the users facial expression (shameless plug): Description: https://danishdesignaward.com/en/arkiver/nominee/adam-lenzin... Demo: https://facetype3000.herokuapp.com

haha nice demo! needs a smoothing function, wobbles too much. also i use an external cam, would be nice to pick cam source
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