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Show HN: 1024, a 2048 Puzzle Game

1024-game.netlify.app

41–50 of 50 posts

Re: Show HN: 1024, a 2048 Puzzle Game

#41

Nice game! Thanks! Some proposals to improve usability: The game should notice a stalemate and tell you that you lost (no matter how you rotate: no more progress is possible). The game should accept a hit of 'Return' to start the new game (it currently seems to insist of mouse interaction). The game should have a 'fast' mode with less animation so that I can play faster. A single move takes too long! I am impatient!…

Thanks a lot! Will add all these good ideas :)

Re: Show HN: 1024, a 2048 Puzzle Game

#42

That was fun! But I was able to solve the puzzle by continually rotating the same direction. I bet this was tried, but what's play like with the same game mechanics of this version, but with the original game play, where each move gives you a new block?

> But I was able to solve the puzzle by continually rotating the same direction. I’m not gonna ruin the original game’s mechanics for anyone who hasn’t already had them ruined, but I will say I recently tried exactly this strategy in the original and it gets you surprisingly far. But it’s definitely not a winning strategy.

In 2048 I find alternating between right and down swipes goes really far. Or any other 2 adjacent directions. I know I made it to 8192 at least once and perhaps 16384 - not by just alternating swipes of course.

Re: Show HN: 1024, a 2048 Puzzle Game

#43
post #40
post #13

You have a pause in there where the tiles take a moment. Please let us use that pause to rotate a second time before the tiles fall so we can also get the pieces to move across the board rather than just slide parallel.

but if you allow that, what's the difference really between this game and the original 2048?

Well the original 2048 has new tiles popping up constantly, this one doesn't. But indeed, with 180 degrees rotation this one would just be an easier 2048

Re: Show HN: 1024, a 2048 Puzzle Game

#44
post #24
post #12

I don't get it. The numbers add up to 128. Then what?

Okay, there's a victory screen now, which didn't show the first time I played.

it should be called 128 then, or at least add some blocks when 1028 is formed to eventually get to 1024

2048 is called that way because you need a 2048 block to win

Re: Show HN: 1024, a 2048 Puzzle Game

#46
post #40

Earlier quoted context omitted.

but if you allow that, what's the difference really between this game and the original 2048?

Well the original 2048 has new tiles popping up constantly, this one doesn't. But indeed, with 180 degrees rotation this one would just be an easier 2048

Different input, but functionally you're right.

Re: Show HN: 1024, a 2048 Puzzle Game

#47

Just like few others here, I wanted keyboard shortcuts so I just hacked it quickly. Will break if DOM classes change, but author should implement something better. Cool game. ``` const rotate = (direction) => { const directions = {counterclockwise: 0, clockwise: 1}; const buttons = Array.from(document.querySelector('.mt-16.flex.items-center.justify-between.w-72.h-12.px-2').querySelectorAll('div')).filter(el => el.cla…

It is neat that the modern browser, for all its flaws, is so easily hackable

Re: Show HN: 1024, a 2048 Puzzle Game

#48
post #13

You have a pause in there where the tiles take a moment. Please let us use that pause to rotate a second time before the tiles fall so we can also get the pieces to move across the board rather than just slide parallel.

And if you spin very rapidly, centrifugal force applies.

Re: Show HN: 1024, a 2048 Puzzle Game

#49
post #13

You have a pause in there where the tiles take a moment. Please let us use that pause to rotate a second time before the tiles fall so we can also get the pieces to move across the board rather than just slide parallel.

And if you spin very rapidly, centrifugal force applies.

I'd be down as heck for a 2D physx/femfx-accelerated 2048.

I have no idea what it would look like, but it'd open the pool for strat on solving the puzzles I think. May need to play around a bit with the shapes and materials to make it more interesting though.

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