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Skyrim on Mac When?

skyrimonmacwhen.com

51–60 of 78 posts

Re: Skyrim on Mac When?

#51
The percentage of macOS users who want to play Skyrim and haven't already on a PC or console is probably pretty low. None of these demographics are mutually exclusive.

Besides, iOS pulls in more revenue for Apple than does Steam for Valve. Apple doesn't gain much by targeting gamers on macOS.

Re: Skyrim on Mac When?

#52

Hey HN! And welcome to a hill I'm willing to die on. I've been teaching myself basic HTML/JS/CSS to begin my webdev journey and this is the first project I've put together. It was recommended to me to make a project I'm passionate about so that I'm motivated to keep learning and get something real out there. Well here it is: SkyrimOnMacWhen.com! Its been far too long since Skyrim came out for there to be no release f…

if you wanted something fun to do server-side, you could calculate #skyrimCounter and bake it into the html rather than displaying a noscript error

But either way, thank you for using noscript only for the counter and not to blank out the entire page! So many websites these days don't load at all without JavaScript.

Re: Skyrim on Mac When?

#53
post #28

I love this and I hope someone at Bethesda sees it. Unfortunately, I think the odds of Bethesda releasing anything for non Microsoft platforms in the future is approaching zero. It is an interesting development that AAA gaming is becoming nearly an all first party affair with the acquisitions and consolidation that have happened over the past couple of years. We are already at the point where for the most part only i…

I'm a little surprised that Skyrim runs on Windows PCs and consoles as well as it does. Bethesda has such a reputation for releasing ambitious-but-buggy games, I half-expect the headline "after 11 years, Skyrim bug-fix patch released".

Re: Skyrim on Mac When?

#54
post #15

Hey HN! And welcome to a hill I'm willing to die on. I've been teaching myself basic HTML/JS/CSS to begin my webdev journey and this is the first project I've put together. It was recommended to me to make a project I'm passionate about so that I'm motivated to keep learning and get something real out there. Well here it is: SkyrimOnMacWhen.com! Its been far too long since Skyrim came out for there to be no release f…

Use a framework like Bootstrap or Bulma, your website will look ten times better with no effort. But cool project!

Nah this page load instantly for me, I like it. All Bootstrap websites look the same to me.

Re: Skyrim on Mac When?

#55

Earlier quoted context omitted.

With Apple’s switch to Intel, there was much more support for porting games to Mac. Unfortunately, since Apple overpriced commodity Intel hardware, Macs were noticeably underpowered especially when compared to PC desktops, which was made even slower due to the lack of video card options. It made no sense to play games on a slower system. And that is how the idea of playing non-iOS games on a Mac died. I am happy to u…

To make matters worse the Mac ports were often not as optimized as the PC versions often leading to worse performance than the PC version on the same hardware. And before Steam started selling Mac versions they were often more expensive and several months old. I distinctly remember seeing SimCity 4 as a "new" release for Mac in the local Mac shop for over twice the price of what I had paid for it on PC a few months p…

Maybe there’s a market for a company that specializes in porting, maintaining, and updating PC ports. Maybe even a Marketing that markets Mac Studio performance if it’s good enough. If the company is successful enough perhaps a deal can be made with Apple.

Re: Skyrim on Mac When?

#56

'Skyrim VR' potential user base links to an article on smart speakers. I also think it is very unlikely that there are 200M VR devices out there, but only 90M macs.

Good catch, fixed

Haha, genuinely curious, how did you end up linking to smart speakers instead of VR equipment?

Re: Skyrim on Mac When?

#57
post #55

Earlier quoted context omitted.

To make matters worse the Mac ports were often not as optimized as the PC versions often leading to worse performance than the PC version on the same hardware. And before Steam started selling Mac versions they were often more expensive and several months old. I distinctly remember seeing SimCity 4 as a "new" release for Mac in the local Mac shop for over twice the price of what I had paid for it on PC a few months p…

Maybe there’s a market for a company that specializes in porting, maintaining, and updating PC ports. Maybe even a Marketing that markets Mac Studio performance if it’s good enough. If the company is successful enough perhaps a deal can be made with Apple.

That company has existed for well over a decade now. It’s Aspyr. While they’re still at it, even they know that it’s not going to lead to anything big.

Re: Skyrim on Mac When?

#59
post #22
post #11

I just play it on my Switch.

I picked up Skyrim for my Switch when it was on sale a month or two back and was very happy at how good a job they did with the port. Yes it is a 10 year old game but the Switch is 5 year old mobile hardware and weak harder at that so it wasn't a given it would be as good a port as it is. Sure you don't get mods, etc. so it is just vanilla Skyrim but it is still a wonderful experience. Of course I kinda want to try i…

When it was released on PC I felt mods were essential. Largely because man that PC release version was a mess.

Now the Switch version is very bit of DLC or add on they've added and I can't think of anything I would want.

Re: Skyrim on Mac When?

#60
post #15

Earlier quoted context omitted.

Use a framework like Bootstrap or Bulma, your website will look ten times better with no effort. But cool project!

Nah this page load instantly for me, I like it. All Bootstrap websites look the same to me.

Bootstrap sites are also loading instantly. If you prefer a basic html from 1990, you are not the average user.
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