Live data from Hacker News

Skyrim on Mac When?

skyrimonmacwhen.com

21–30 of 78 posts

Re: Skyrim on Mac When?

#21

The potential user base for skyrim on macOS is much lower because there simply isn't a large user base of gamers on Mac platforms. Mac users of Steam represent 2.45% of the total user base in the following survey: https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...

That's a circular argument. No content or support is the reason there are very few Mac gamers. There are an awful lot of people out there who have a Mac and play games on other platforms and devices. Probably even people who bought a pc just to be able to play games on it.

>That's a circular argument

It is not. Many developers have tried and stats have shown the cost of porting Games to Mac, as well as maintaining it with each macOS changes were not sustainable with its revenue generation. That is at least for Games coming from console or PC.

This may change if those Games come from Mobile Platform.

Re: Skyrim on Mac When?

#22
post #11

I just play it on my Switch.

I picked up Skyrim for my Switch when it was on sale a month or two back and was very happy at how good a job they did with the port. Yes it is a 10 year old game but the Switch is 5 year old mobile hardware and weak harder at that so it wasn't a given it would be as good a port as it is.

Sure you don't get mods, etc. so it is just vanilla Skyrim but it is still a wonderful experience.

Of course I kinda want to try it on the Steam Deck now, I wonder how well it plays there with a bunch of QoL mods?

Re: Skyrim on Mac When?

#23

The potential user base for skyrim on macOS is much lower because there simply isn't a large user base of gamers on Mac platforms. Mac users of Steam represent 2.45% of the total user base in the following survey: https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...

Obviously no-one games on mac, because Skyrim isn't on it!

Re: Skyrim on Mac When?

#24

The potential user base for skyrim on macOS is much lower because there simply isn't a large user base of gamers on Mac platforms. Mac users of Steam represent 2.45% of the total user base in the following survey: https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...

That's a circular argument. No content or support is the reason there are very few Mac gamers. There are an awful lot of people out there who have a Mac and play games on other platforms and devices. Probably even people who bought a pc just to be able to play games on it.

It's a vicious cycle, not a circular argument.

Re: Skyrim on Mac When?

#25

Hey HN! And welcome to a hill I'm willing to die on. I've been teaching myself basic HTML/JS/CSS to begin my webdev journey and this is the first project I've put together. It was recommended to me to make a project I'm passionate about so that I'm motivated to keep learning and get something real out there. Well here it is: SkyrimOnMacWhen.com! Its been far too long since Skyrim came out for there to be no release f…

Nice website! Programming is the most fun when you're applying it to something you personally care about, so you're in a great position already.

Re: Skyrim on Mac When?

#27

Today, if you can stand 1080p, a ridiculously small bitrate, and using a gamepad: https://www.xbox.com/en-US/xbox-game-pass/cloud-gaming Later this year, or whenever Microsoft upgrades xcloud if you’d like to actually enjoy playing it!

Nvidia GeForce Now is also an option if you already own the game on Steam

Re: Skyrim on Mac When?

#28
I love this and I hope someone at Bethesda sees it. Unfortunately, I think the odds of Bethesda releasing anything for non Microsoft platforms in the future is approaching zero.

It is an interesting development that AAA gaming is becoming nearly an all first party affair with the acquisitions and consolidation that have happened over the past couple of years. We are already at the point where for the most part only indie games will be available cross platform.

As a gamer and an Apple fan, I’m vexed and puzzled that Apple isn’t doing more in games than Apple Arcade and milking iOS in app purchase. They finally have capable hardware with the transition to Apple Silicon (and this includes iOS devices), and their software stack is pretty good, but it’s tragically underutilized. Simply building a good platform and hoping the games will come isn’t enough in a world where your competitors buy up all of the game studios.

Re: Skyrim on Mac When?

#30

The potential user base for skyrim on macOS is much lower because there simply isn't a large user base of gamers on Mac platforms. Mac users of Steam represent 2.45% of the total user base in the following survey: https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...

A chicken is an egg's way of making more eggs.
Post reply on HN