I worked at Meta for 2 years and the pressure to land features while keeping up on your code review/LoC metrics was a fucking nightmare during the boom times. I can only imagine how shitty it will get with the specter of layoffs floating around
Meta slashes hiring plans, girds for 'fierce' headwinds
461–470 of 509 posts
Re: Meta slashes hiring plans, girds for 'fierce' headwinds
#462Earlier quoted context omitted.
The 'metaverse' play just feels weird to me, kudos to them if it works out though
Have you been to the metaverse? It's atrocious. 3G graphics from 1996, no real interactivity, nothing to do just "walk around". It's a thing that was stitched together by a bunch of people who clearly do not believe in any of it. Just the bare minimum to collect the fat FB paycheck and options.
Re: Meta slashes hiring plans, girds for 'fierce' headwinds
#463Earlier quoted context omitted.
I keep asking people if they know anybody excited about the metaverse. I have not found any even among people who are total Facebook products.
I don’t think the future of the metaverse will have anything to do with 3D actually. The 3D/VR stuff is more of a fad than a long term plan. The real vision behind the metaverse is thinking that many of the things we currently do in person (i.e., concerts, going to bars, school, work, etc.) will eventually move online. Meta wants to position themselves as the “platform” for this.
Re: Meta slashes hiring plans, girds for 'fierce' headwinds
#464Earlier quoted context omitted.
I don’t think the future of the metaverse will have anything to do with 3D actually. The 3D/VR stuff is more of a fad than a long term plan. The real vision behind the metaverse is thinking that many of the things we currently do in person (i.e., concerts, going to bars, school, work, etc.) will eventually move online. Meta wants to position themselves as the “platform” for this.
And this expectation is incredibly far fetched. It is betting on the reversal of many, many years of human habit which has become habit for a reason.
Re: Meta slashes hiring plans, girds for 'fierce' headwinds
#465Re: Meta slashes hiring plans, girds for 'fierce' headwinds
#466Interesting quote from CEO in an all hands directly to employees. I don't want to be at Meta right now.. .."turning up the heat" on performance management to weed out staffers unable to meet more aggressive goals. "Realistically, there are probably a bunch of people at the company who shouldn't be here," Zuckerberg said. "Part of my hope by raising expectations and having more aggressive goals, and just kind of turni…
> Realistically, there are probably a bunch of people at the company who shouldn't be here He's probably not wrong though. People are routinely amazed just how many people these large companies employ. Big company culture often slips into not what is delivered, but how many people does a manager have under them. In the past, successful companies have used economic downturns as a way to reset this culture.
Re: Meta slashes hiring plans, girds for 'fierce' headwinds
#467Interesting quote from CEO in an all hands directly to employees. I don't want to be at Meta right now.. .."turning up the heat" on performance management to weed out staffers unable to meet more aggressive goals. "Realistically, there are probably a bunch of people at the company who shouldn't be here," Zuckerberg said. "Part of my hope by raising expectations and having more aggressive goals, and just kind of turni…
Wow. Guess I left Meta just in time. It still feels difficult to believe Zuckerberg would say this though.
Re: Meta slashes hiring plans, girds for 'fierce' headwinds
#468Earlier quoted context omitted.
>they're putting a lot of effort into getting the headsets where they need to be. 1. Nobody knows "where they need to be" to become suitable for mass adoption. Definitely better than they are now, but personally I highly doubt I'd feel comfortable using a full VR headset regularly unless it was a "full dive" experience where I don't have to use a controller. 2. Hardware is a lot more difficult than software. Facebook…
> I highly doubt I'd feel comfortable using a full VR headset regularly unless it was a "full dive" experience where I don't have to use a controller. The Quest headsets already have accurate controllerless hand tracking, but not many experiences optimized for the input mode. > Apple has more experience designing and producing hardware than Google, Facebook and Amazon combined and if they don't think the tech is read…
What secret sauce has Apple found that will make it more compelling than all other solutions which have utterly failed to gain any traction? Cheaply enough that anyone outside early adopters will want it?
People don’t want to wear glasses for long periods of time in the first place — it’s why LASIK exists.
Re: Meta slashes hiring plans, girds for 'fierce' headwinds
#469Earlier quoted context omitted.
Tenure at Netflix tends to be longer than at other tech companies. https://developerpitstop.com/how-long-do-software-engineers-...
The numbers on that graph for the companies I'm familiar with are wildly, wildly incorrect. I have no idea where those numbers come from, but I don't for a second buy the idea that average tenure at Netflix is larger than others on the peninsula.
Re: Meta slashes hiring plans, girds for 'fierce' headwinds
#470Earlier quoted context omitted.
I don’t think the future of the metaverse will have anything to do with 3D actually. The 3D/VR stuff is more of a fad than a long term plan. The real vision behind the metaverse is thinking that many of the things we currently do in person (i.e., concerts, going to bars, school, work, etc.) will eventually move online. Meta wants to position themselves as the “platform” for this.
And this expectation is incredibly far fetched. It is betting on the reversal of many, many years of human habit which has become habit for a reason.