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Meta slashes hiring plans, girds for 'fierce' headwinds

reuters.com

461–470 of 509 posts

Re: Meta slashes hiring plans, girds for 'fierce' headwinds

#461

I worked at Meta for 2 years and the pressure to land features while keeping up on your code review/LoC metrics was a fucking nightmare during the boom times. I can only imagine how shitty it will get with the specter of layoffs floating around

wait FB has LoC metrics?

Re: Meta slashes hiring plans, girds for 'fierce' headwinds

#462
post #177

Earlier quoted context omitted.

The 'metaverse' play just feels weird to me, kudos to them if it works out though

Have you been to the metaverse? It's atrocious. 3G graphics from 1996, no real interactivity, nothing to do just "walk around". It's a thing that was stitched together by a bunch of people who clearly do not believe in any of it. Just the bare minimum to collect the fat FB paycheck and options.

i mean cellular internet was absolutely terrible in the beginning, and now it's almost essential for Western-style daily life

Re: Meta slashes hiring plans, girds for 'fierce' headwinds

#463
post #453

Earlier quoted context omitted.

I keep asking people if they know anybody excited about the metaverse. I have not found any even among people who are total Facebook products.

I don’t think the future of the metaverse will have anything to do with 3D actually. The 3D/VR stuff is more of a fad than a long term plan. The real vision behind the metaverse is thinking that many of the things we currently do in person (i.e., concerts, going to bars, school, work, etc.) will eventually move online. Meta wants to position themselves as the “platform” for this.

And this expectation is incredibly far fetched. It is betting on the reversal of many, many years of human habit which has become habit for a reason.

Re: Meta slashes hiring plans, girds for 'fierce' headwinds

#464
post #463
post #453

Earlier quoted context omitted.

I don’t think the future of the metaverse will have anything to do with 3D actually. The 3D/VR stuff is more of a fad than a long term plan. The real vision behind the metaverse is thinking that many of the things we currently do in person (i.e., concerts, going to bars, school, work, etc.) will eventually move online. Meta wants to position themselves as the “platform” for this.

And this expectation is incredibly far fetched. It is betting on the reversal of many, many years of human habit which has become habit for a reason.

I have no faith that Facebook knows what it’s doing, but I need to point out that COVID is going to absolute cripple the population if we don’t all learn to get virtual for anything truly optional real quick. And if it does cripple the population, a lot of stuff will have to be virtual to be attended at all.

Re: Meta slashes hiring plans, girds for 'fierce' headwinds

#466
post #2

Interesting quote from CEO in an all hands directly to employees. I don't want to be at Meta right now.. .."turning up the heat" on performance management to weed out staffers unable to meet more aggressive goals. "Realistically, there are probably a bunch of people at the company who shouldn't be here," Zuckerberg said. "Part of my hope by raising expectations and having more aggressive goals, and just kind of turni…

> Realistically, there are probably a bunch of people at the company who shouldn't be here He's probably not wrong though. People are routinely amazed just how many people these large companies employ. Big company culture often slips into not what is delivered, but how many people does a manager have under them. In the past, successful companies have used economic downturns as a way to reset this culture.

Can you name a few of those companies? I’d genuinely like to read about them. My current hypothesis is that a company needs to have a near-death experience to acquire actual management discipline and true focus. Chrysler in 1979. Apple in 1996.

Re: Meta slashes hiring plans, girds for 'fierce' headwinds

#467
post #127
post #2

Interesting quote from CEO in an all hands directly to employees. I don't want to be at Meta right now.. .."turning up the heat" on performance management to weed out staffers unable to meet more aggressive goals. "Realistically, there are probably a bunch of people at the company who shouldn't be here," Zuckerberg said. "Part of my hope by raising expectations and having more aggressive goals, and just kind of turni…

Wow. Guess I left Meta just in time. It still feels difficult to believe Zuckerberg would say this though.

Anyone who was someone at Davos are saying the same things.

Re: Meta slashes hiring plans, girds for 'fierce' headwinds

#468
post #200

Earlier quoted context omitted.

>they're putting a lot of effort into getting the headsets where they need to be. 1. Nobody knows "where they need to be" to become suitable for mass adoption. Definitely better than they are now, but personally I highly doubt I'd feel comfortable using a full VR headset regularly unless it was a "full dive" experience where I don't have to use a controller. 2. Hardware is a lot more difficult than software. Facebook…

> I highly doubt I'd feel comfortable using a full VR headset regularly unless it was a "full dive" experience where I don't have to use a controller. The Quest headsets already have accurate controllerless hand tracking, but not many experiences optimized for the input mode. > Apple has more experience designing and producing hardware than Google, Facebook and Amazon combined and if they don't think the tech is read…

You cannot be sure that Apple is releasing anything in any timeframe until it’s actually announced. Things can get scrapped at any point.

What secret sauce has Apple found that will make it more compelling than all other solutions which have utterly failed to gain any traction? Cheaply enough that anyone outside early adopters will want it?

People don’t want to wear glasses for long periods of time in the first place — it’s why LASIK exists.

Re: Meta slashes hiring plans, girds for 'fierce' headwinds

#469

Earlier quoted context omitted.

Tenure at Netflix tends to be longer than at other tech companies. https://developerpitstop.com/how-long-do-software-engineers-...

The numbers on that graph for the companies I'm familiar with are wildly, wildly incorrect. I have no idea where those numbers come from, but I don't for a second buy the idea that average tenure at Netflix is larger than others on the peninsula.

I am also skeptical of that data. Some of the companies mentioned couldn’t function with that rate of churn.

Re: Meta slashes hiring plans, girds for 'fierce' headwinds

#470
post #463
post #453

Earlier quoted context omitted.

I don’t think the future of the metaverse will have anything to do with 3D actually. The 3D/VR stuff is more of a fad than a long term plan. The real vision behind the metaverse is thinking that many of the things we currently do in person (i.e., concerts, going to bars, school, work, etc.) will eventually move online. Meta wants to position themselves as the “platform” for this.

And this expectation is incredibly far fetched. It is betting on the reversal of many, many years of human habit which has become habit for a reason.

i dont think it's even habits - the technology of VR is just not mature enough, and convenient enough. I don't see it becoming better by an order of magnitude, which is what's needed for it to be competitive with real life attendance, any time soon.
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