Live data from Hacker News

It costs $110k to fully gear up in Diablo Immortal

gamerant.com

371–380 of 769 posts

Re: It costs $110k to fully gear up in Diablo Immortal

#371

Earlier quoted context omitted.

> so the question becomes whether people should be allowed to spend money any way they see fit, even if that spending isn't great for themselves. This is an incredibly simplistic view of the problem, on multiple dimensions. On one dimension, a question of to what length should we give companies the right to harm people. Because if something is knowingly designed to take advantage of the study of psychology to hurt pe…

I agree with you, but it’s interesting that everything you say applies to the sugar industry, and that industry has harmed far more people (and our healthcare system).

And it should be regulated as well, for the reasons you mention. At the very least a tax to partially offset its effects on public health.

Re: It costs $110k to fully gear up in Diablo Immortal

#372
post #343

Earlier quoted context omitted.

This is, honestly, why I'm focusing my children on Nintendo products. They do sometimes charge for skins, but by and large they don't succumb to the same "pay me to play" traps as other platforms.

Nintendo also went full cassino with their mobile games. Pokémon Go, Mario Kart Tour... Huge cash grabs.

Considering they began as a playing card company perhaps it's not so surprising.

Re: It costs $110k to fully gear up in Diablo Immortal

#373

It's even more frustrating, because the game is good . I really enjoyed playing the first 30 levels or so. Good story, good controls, very satisfying gameplay. If I could pay $60 and just have a "classic" Diablo on my phone, I might. But I won't spend a cent on consumable in-app purchases. It is so sad that "make good game, sell it" model no longer works. It's all a wonky curve of "free - couple of dollars - hundreds…

I spent $7 and just finished the main storyline. Then I joked to my friends “okay I’m level 60 I’m done now”. But then I thought about it and I uninstalled the game. I beat it, I get how the game works, I got an authentic Diablo experience. I’m done now.

Re: It costs $110k to fully gear up in Diablo Immortal

#374

Earlier quoted context omitted.

I agree with you, but it’s interesting that everything you say applies to the sugar industry, and that industry has harmed far more people (and our healthcare system).

Sugar taxes are a thing for this very reason: https://news.sky.com/story/sugar-tax-consumption-of-sugar-fr... It wasn't liked by the right-wing government, even though they implemented it in the first place. They financed a report that investigated it's effectiveness, and then tried to bury it because it showed it worked as intended.

> It wasn't liked by the right-wing government, even though they implemented it in the first place.

Quite the conundrum. On one hand, it’s a neat tool for class warfare, an occasion to have a laugh about those bums who cannot control themselves, and drone on about Protestant values and work ethic. On the other hand, some chums would make less money, and we cannot have that.

Re: It costs $110k to fully gear up in Diablo Immortal

#375
post #212

It's like, gaming used to have some gambling flavor elements to it, but since ~2020 they gave up moderating it and everyone decided to go all-in on gamba. CSGO skin cases were meme-ably game-able, and I'm sure some people lost their livelihood, but it certainly wasn't conditioning EVERY CHILD that played to casually walk that line deeper and deeper... What we have now is sickening. The stance of NL and belgium of jus…

Gambling in the gaming world is even more prominent on Twitch and it's not even pretending to be gaming related anymore. An incognito screenshot of Twitch I captured just now https://i.imgur.com/fgXDAHB.png - The biggest streamer on the platform is currently streaming real money (crypto) online Slots gambling to 100k+ viewers, and a second streamer in the top 5 category is also streaming Slots. Supposedly these strea…

I remember before 2005 or so, the term "gaming" was exclusively used by casinos. We've come full circle.

Re: It costs $110k to fully gear up in Diablo Immortal

#376
post #355
post #321

Earlier quoted context omitted.

My take on cryptocurrency has become: it’s also all gambling, and for that reason I no longer think there is any chance of it going to zero. Absent regulation there is a simply massive market for gambling. It’s shameless exploitation but people will do it (on both ends). Most of this stuff is actually worse than casinos. Casinos have a social component, employ people, and are often at least a little regulated so that…

Long term, Casinos absolutely have odds slanted toward the house. With the exception of a very few games, like blackjack, which can be effectively gamed, a gambler will statistically be guaranteed to go broke as the number of games approaches infinity.

That’s true of pit and slots games, but there are people who make a living playing poker in casinos. (It’s a player-vs-player hosted game with the casino taking a rake or seat charge rather than a player-vs-house game.)

Re: It costs $110k to fully gear up in Diablo Immortal

#377
post #343

Earlier quoted context omitted.

This is, honestly, why I'm focusing my children on Nintendo products. They do sometimes charge for skins, but by and large they don't succumb to the same "pay me to play" traps as other platforms.

Nintendo also went full cassino with their mobile games. Pokémon Go, Mario Kart Tour... Huge cash grabs.

Yes, its unfortunate. But at least its just constrained to their mobile phone games for now.

Re: It costs $110k to fully gear up in Diablo Immortal

#378
post #249

Earlier quoted context omitted.

They will just move on to countries with less regulation, which usually means poorer countries with less educated people. You can probably see where this is going. Banning rarely accomplishes anything, it just moves one appearance of the problem out of sight for a period of time.

You don’t think sparing hundreds of thousands of children from harm in the Netherlands accomplishes anything? Is it useless to ban children from using cocaine and rocket-propelled grenade launchers in the US just because they’re not banned in Somalia?

The Internet does make a country's regulations of such services weaker, yet does provide some barrier. Businesses will weigh the risks of being discovered and banned if they don't comply.

Re: It costs $110k to fully gear up in Diablo Immortal

#379

Earlier quoted context omitted.

I gave up on plants versus zombies 2 quickly when it became obvious the game was just prompting me to spend money at every turn. Granted, some people say this was mitigated eventually. I think games where you have an option to pay for dlc at the start screen are fine. It's being constantly pressured that I consider to be a breach of trust.

Every game menu feels like a casino now. Even the ones with no microtransactions put the trapping of P2W in. Cluttered flashy menus. When you get a drop instead of just giving you the item, they give you a chest with an unskippable flashy animation when you open it. P2W Casino is a horrible art-style, I don't know why conventional games are copying it. I've refunded games on steam after just seeing the menu.

I think we just aren't the intended customer for a lot of games. I mean, the casino style is used because it works for casinos as well. I'd rather just drink while watching sports in the comfortable leather chairs than playing slots and waiting forever for a drink on the casino floor, personally.

Which ones did you return? I think there are a decent number of single a developer games out there that have good progression systems. Hades, Dicey Dungeons, Golf Story...

Re: It costs $110k to fully gear up in Diablo Immortal

#380

Earlier quoted context omitted.

The article mentions that you can get the best gear for free but it will take you about 10 years. So I'm sure you can play it and have fun. If you try PVP however then you would be at a great advantage if you pay money for upgrades.

The article is really quite confusing. Early on it says F2P can't get the best gear, then later says they can. Then they say even for paid players it's random so I'm not even sure how they come up with 100k figure. It's just hard for me to get upset about a game that's always been a pretty skin over a blatant Skinner box.

Yeah I mean the game is intentionally confusing.

You have these things called eternal crests which cost 160 “gems” (the real money currency). These let you run a special dungeon that guarantees a drop of a legendary gem rated between 1 and 5 stars. In fact if you fail the dungeon somehow it’ll refund the crest and let you try again.

Apparently the drop rate for the 5 star gems is 4.5%, so my napkin math works out to around $50 per 5 star legendary gem.

I can’t go back and check my math because I uninstalled the game.

Post reply on HN