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Ask HN: Favourite open source game?

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Re: Ask HN: Favourite open source game?

#351
post #105

Star Ruler 2 "Massive scale 4X-RTS set in space. Control hundreds of planets, manipulate galactic politics, research numerous advanced technologies, and command thousands of units and hundreds of planets in your quest for galactic dominance." available from steam: https://store.steampowered.com/app/282590/Star_Ruler_2/ and from github (excluding the music): https://github.com/BlindMindStudios/StarRuler2-Source

Wow! I didn't realize that was open source. Very cool, though I do prefer the first game.

Re: Ask HN: Favourite open source game?

#352
Open Hexagon is an open source game that started as a clone of Super Hexagon and has since then surpassed it. It also gives the ability for users to make their own level packs with a very robust lua scripting system. The custom levels can be insanely creative, sometimes creating entirely new games within the game, though most are only hosted on the Steam workshop which requires the user to purchase it there. The GitHub repository also lacks music files for the base game. The game itself is otherwise completely open source and free to play if you compile it yourself. https://github.com/vittorioromeo/SSVOpenHexagon

Space Station 13 (and the remake, SS14) is an incredibly unique and feature rich multiplayer role playing game that takes place on a rickety space station in a wacky retro-futuristic setting. It's hard to recommend this game as the learning curve is more like a cliff, but it is far and away the best game that exists for creating unique (and often very funny) stories in. It has a long and complicated open source history that has fragmented it into several unique popular forks, but the most popular one that's fully open source nowadays is tgstation. https://github.com/tgstation/tgstation

On that topic I've been playing an SS13-inspired browser based game lately. It's fully open source and takes inspiration from Melvor Idle, but is a much shorter and nicely compacted experience. https://github.com/TBartl/space-station-13-idle https://spacestationidle.com/

Re: Ask HN: Favourite open source game?

#353

A Dark Room - https://github.com/doublespeakgames/adarkroom I actually forked and added a JS audio engine to play sound effects, ambience, etc. and it made it back into the official browser version of the game at http://adarkroom.doublespeakgames.com

That's an excellent game and you made an excellent contribution. Community-made updates like that are a fantastic example of why open sourcing games can be great for their longevity and quality!

Re: Ask HN: Favourite open source game?

#354

It's nice to read all these experiences with open source games. Something wholesome about these things (not just nostalgia). It also made me realize there should be an community driven overview / list of these things (genre, inspiration, description, screenshots, version etc). Does this exist?

Here's something similar, though it's limited in scope to just clone games: https://osgameclones.com/

Re: Ask HN: Favourite open source game?

#355

Apologies in advanced for not submitting a game. Does anybody feel an unbreakable urge to just break from free of the dreary day job and write games for fun each time you see a HN post like this? My fantasy is to just go and Browserize a game (and not just by wasming it). Gaaaaah the tragedy of limited time!

Definitely. I slake my thirst for game dev by creating games in between job contracts as well as on some weekends. I've written a few interactive fiction pieces, but my most downloaded titles are in the category of retro RPGs in the style of the old 8-bit Ultima games (as found on the C64/128, but playable on modern hardware). It's admittedly a niche. They are Minima https://feneric.itch.io/minima and Anteform https://feneric.itch.io/anteform and are both open source.

Re: Ask HN: Favourite open source game?

#356

Apologies in advanced for not submitting a game. Does anybody feel an unbreakable urge to just break from free of the dreary day job and write games for fun each time you see a HN post like this? My fantasy is to just go and Browserize a game (and not just by wasming it). Gaaaaah the tragedy of limited time!

Definitely. I slake my thirst for game dev by creating games in between job contracts as well as on some weekends. I've written a few interactive fiction pieces, but my most downloaded titles are in the category of retro RPGs in the style of the old 8-bit Ultima games (as found on the C64/128, but playable on modern hardware). It's admittedly a niche. They are Minima https://feneric.itch.io/minima and Anteform https:…

Holy crap these are amazing. Good on you mate. I wonder if there is some kind of game dev guild for folks who want to just get together for a weekend hackathon and build games/engines!

Re: Ask HN: Favourite open source game?

#357
post #197

Apologies in advanced for not submitting a game. Does anybody feel an unbreakable urge to just break from free of the dreary day job and write games for fun each time you see a HN post like this? My fantasy is to just go and Browserize a game (and not just by wasming it). Gaaaaah the tragedy of limited time!

Yeah I dabble a bit in game dev every now and then. Released 2 small games, but nothing spectacular. Gonna keep at it whenever time allows, more fun than my day job ...

Nice. Is it possible to get this monetized? Not necessarily for the financial reward but for the publicity/accomplishment feel?

Re: Ask HN: Favourite open source game?

#358

I can recommend SuperTux[0] and SuperTuxKart[1] as great OSS alternatives to Super Mario and MarioKart. SuperTuxKart is truly cross-platform and even has an online mode. [0] https://www.supertux.org/ [1] https://supertuxkart.net/Main_Page

Even better than online mode, it also has splitscreen and LAN mode! And some of the new tracks are really pretty.

Re: Ask HN: Favourite open source game?

#359

Earlier quoted context omitted.

Both have open source imitations; I think.

You need the wads (where's all the data). If you have doom on steam, you can compile something like GZDoom, and copy the wads from steam over

Doomsday is great (apart from the occasional segfault at the end of a level). It works well with Steam files and it has its own launcher so you can customize things easily.

Re: Ask HN: Favourite open source game?

#360

IVAN ( https://github.com/Attnam/ivan ) A rougelike where you can have your legs severed, pray to a god to have them regenerated and have them regenerated as bananas. Edit: you can try it in the browser! https://attnam.github.io/ivan-050-wasm/

Thanks for the suggestion; Just had a go. It was a blast. Things seemed to be going well until I ate a giant mushroom, got confused and then eaten by some kind of hybrid giant mutant plant bunny or some such. Bookmarked. Would recommend.

All roguelikes have an element of "losing is fun". My memory of playing IVAN is one where losing is often hilarious.
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