Made the mistake of watching the trailer before looking if I can even run it. One of the best trailers I've seen on Steam! They're usually only about backstory with concept art and zero idea about what the game will actually be like to play. This could still have shown more UI, but at least the game itself was there the whole time and I feel like I have a good idea whether I'd like it :)
Show HN: A friend and I spent 6 years making a simulation game, finally released
121–130 of 289 posts
Re: Show HN: A friend and I spent 6 years making a simulation game, finally released
#122Congrats on the release. It looks really solid from the video, I'll probably pick up a copy soonish. I hope it does end up being a good financial decision for you. I used to be in the game industry a long time ago, and while I'm no longer in it I still try to work on game in Unity (turn based strategy game right now) with my very limited energy in my spare time. I've been out of the whole industry long enough I don't…
No affiliation, but when I was into gamedev a few years back, the "game dev league" discord was really amazing. There were a ton of knowledgable people in there, like fholm (who I think was the creator of Photon Bolt)
Re: Show HN: A friend and I spent 6 years making a simulation game, finally released
#123Re: Show HN: A friend and I spent 6 years making a simulation game, finally released
#124Earlier quoted context omitted.
No. If you’re just waking up a lot has changed. There’s a pandemic. Donald Trump (seriously!) was president. There’s a new Cold War. Everyone works from home and drives an EV. Cars can drive themselves now. It’s a weird time to be alive. Good luck!
And Apple is no longer the cool company it used to be. Their decline in hardware and software quality was what made me stopped buying Macs after being a fan for the longest time.
Re: Show HN: A friend and I spent 6 years making a simulation game, finally released
#125Earlier quoted context omitted.
Thanks and sorry for no Mac support. The hard truth is that Mac users represents less than 1% of our potential user base and it is hard to justify the time to support Mac. We are planning to revisit this decision soon and see how much effort would it be.
Yes, but we are the cool 1%.
Re: Show HN: A friend and I spent 6 years making a simulation game, finally released
#126Any plans for a Linux build? Made the mistake of watching the trailer before looking if I can even run it. One of the best trailers I've seen on Steam! They're usually only about backstory with concept art and zero idea about what the game will actually be like to play. This could still have shown more UI, but at least the game itself was there the whole time and I feel like I have a good idea whether I'd like it :)
Re: Show HN: A friend and I spent 6 years making a simulation game, finally released
#127And now you're set to get a good job in the game industry, working on these kinds of more interesting challenges, if you decide you are tired of the indie life
Re: Show HN: A friend and I spent 6 years making a simulation game, finally released
#128Re: Show HN: A friend and I spent 6 years making a simulation game, finally released
#129Re: Show HN: A friend and I spent 6 years making a simulation game, finally released
#130Added to wish list for whenever you release that! (I thought modern game development was cross platform these days?)