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Show HN: A friend and I spent 6 years making a simulation game, finally released

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121–130 of 289 posts

Re: Show HN: A friend and I spent 6 years making a simulation game, finally released

#121
Any plans for a Linux build?

Made the mistake of watching the trailer before looking if I can even run it. One of the best trailers I've seen on Steam! They're usually only about backstory with concept art and zero idea about what the game will actually be like to play. This could still have shown more UI, but at least the game itself was there the whole time and I feel like I have a good idea whether I'd like it :)

Re: Show HN: A friend and I spent 6 years making a simulation game, finally released

#122

Congrats on the release. It looks really solid from the video, I'll probably pick up a copy soonish. I hope it does end up being a good financial decision for you. I used to be in the game industry a long time ago, and while I'm no longer in it I still try to work on game in Unity (turn based strategy game right now) with my very limited energy in my spare time. I've been out of the whole industry long enough I don't…

> Some Discord channels

No affiliation, but when I was into gamedev a few years back, the "game dev league" discord was really amazing. There were a ton of knowledgable people in there, like fholm (who I think was the creator of Photon Bolt)

Re: Show HN: A friend and I spent 6 years making a simulation game, finally released

#124
post #112

Earlier quoted context omitted.

No. If you’re just waking up a lot has changed. There’s a pandemic. Donald Trump (seriously!) was president. There’s a new Cold War. Everyone works from home and drives an EV. Cars can drive themselves now. It’s a weird time to be alive. Good luck!

And Apple is no longer the cool company it used to be. Their decline in hardware and software quality was what made me stopped buying Macs after being a fan for the longest time.

Is this a joke? Apple with M1 and iterations is changing the industry.

Re: Show HN: A friend and I spent 6 years making a simulation game, finally released

#125

Earlier quoted context omitted.

Thanks and sorry for no Mac support. The hard truth is that Mac users represents less than 1% of our potential user base and it is hard to justify the time to support Mac. We are planning to revisit this decision soon and see how much effort would it be.

Yes, but we are the cool 1%.

1st Quarter 2022, Apple shipped nearly 15% of all PCs sold in the US.

Re: Show HN: A friend and I spent 6 years making a simulation game, finally released

#126
post #121

Any plans for a Linux build? Made the mistake of watching the trailer before looking if I can even run it. One of the best trailers I've seen on Steam! They're usually only about backstory with concept art and zero idea about what the game will actually be like to play. This could still have shown more UI, but at least the game itself was there the whole time and I feel like I have a good idea whether I'd like it :)

In a later comment, the poster noted that the game works via Proton.

Re: Show HN: A friend and I spent 6 years making a simulation game, finally released

#130
Hey, This looks super cool from the videos, and exactly the sort of thing I'd love to play. Would love a Linux build so I can play it though, haven't needed a Windows VM in ages.

Added to wish list for whenever you release that! (I thought modern game development was cross platform these days?)

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