Creating regulations like this may end up acting as a regulatory moat for existing social network companies. This probably makes the overall social media pie smaller overall but guarantees incumbents slice of the pie. We've seen this happen in other highly regulated areas such as healthcare, telecommunications, etc. I suspect the way things are trending, in 10 years, very few entrepreneurs would be willing to start a…
On the other hand, we want to prevent new companies forming on the premise they can make money from gamifying their product so much it becomes addictive. Now, addictiveness has to have some definition to be useful. It can't be some odd random user who suffers from some kind of condition that prevents them from self-regulating their particular addiction whereas for example other people don't get addicted. There have t…
It can be spun however anyone wants to spin it, but at the end of the day, that's exploiting biology to subvert the will of others. And yes, I know this can describe advertising, as well.