WebGL X-Wing
oos.moxiecode.com
WebGL X-Wing
1–10 of 56 posts
Re: WebGL X-Wing
#2Pretty sweet ;)
Re: WebGL X-Wing
#3Just like beggars canyon back home
Re: WebGL X-Wing
#4loved it! Smooth....
Re: WebGL X-Wing
#5lol, I wonder how many other people will hit ctrl-left and end up switching spaces.
Re: WebGL X-Wing
#6Terrible graphics problems on my i945-Board (using Chrome on Win 7/64bit). I can see the fighter, but almost nothing else.
Re: WebGL X-Wing
#7Relying on absolute cursor position out to the very edges/corners of the window is a bad idea, it's too easy to go outside and lose control while trying to get to the extreme positions necessary.
Re: WebGL X-Wing
#8Terrible graphics problems on my i945-Board (using Chrome on Win 7/64bit). I can see the fighter, but almost nothing else.
Same, the space you're flying in is almost completely invisible
Re: WebGL X-Wing
#9Do you ever get to the point where you shoot into the vents?
Re: WebGL X-Wing
#10Relying on absolute cursor position out to the very edges/corners of the window is a bad idea, it's too easy to go outside and lose control while trying to get to the extreme positions necessary.
Totally agree. This felt like a game that's really more suited to be played fullscreen, but is stuck in a browser. If you're going to live in the browser you also have to live within it's constraints, ie, don't make me quick-twitch to the corner.